private void VerticalViewBtn_Click_1(object sender, RoutedEventArgs e) { VTKFormRender form = (VTKFormRender)winform.Child; vtkRenderer ren = form.renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer(); vtkRenderWindow renWin = form.renderWindowControl1.RenderWindow; vtkCamera camera = ren.GetActiveCamera(); camera.SetRoll(form.StoredViewCamera[2].GetRoll()); camera.SetPosition(form.StoredViewCamera[2].GetPosition()[0], form.StoredViewCamera[2].GetPosition()[1], form.StoredViewCamera[2].GetPosition()[2]); camera.SetFocalPoint(form.StoredViewCamera[2].GetFocalPoint()[0], form.StoredViewCamera[2].GetFocalPoint()[1], form.StoredViewCamera[2].GetFocalPoint()[2]); camera.SetViewUp(form.StoredViewCamera[2].GetViewUp()[0], form.StoredViewCamera[2].GetViewUp()[1], form.StoredViewCamera[2].GetViewUp()[2]); renWin.Render(); }
private void renderWindowControl1_Load(object sender, EventArgs e) { // Create components of the rendering subsystem // vtkRenderer ren1 = renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer(); vtkRenderWindow renWin = renderWindowControl1.RenderWindow; renWin.SetSize((int)paras.Height, (int)paras.Width); // Add the actors to the renderer, set the window size // vtkPoints points = vtkPoints.New(); vtkCellArray polys = vtkCellArray.New(); vtkFloatArray scalars = vtkFloatArray.New(); vtkLookupTable Luk = vtkLookupTable.New(); if (paras.Using3DTower == 1) { vtkActor actor1 = new vtkActor(); vtkActor2D actor2D = new vtkActor2D(); if (paras.StageID != -1) { if (paras.UsingEdges == 1) { MessageBox.Show("单元显示无法使用"); } else { BasicVTKBuilder(ref actor1, ref points, ref polys, ref scalars, ref Luk, ref actor2D); ren1.AddActor(actor1); ren1.AddActor2D(actor2D); vtkActor2D textActor = new vtkActor2D(); VTKInfoBuilder(ref textActor); ren1.AddActor2D(textActor); } } else { if (paras.UsingEdges == 1) { ExtractEdgesVTKBuilderWithoutRunning(ref actor1, ref points, ref polys, ref scalars, ref Luk); } else { BasicVTKBuilderWithoutRunning(ref actor1, ref points, ref polys, ref scalars, ref Luk); } ren1.AddActor(actor1); } } if (paras.UsingVirtualHeater == 1) { //MessageBox.Show("!"); vtkActor2D actor2 = VirtualHeaterVTKBuilder(); ren1.AddActor(actor2); } renWin.Render(); vtkCamera camera = ren1.GetActiveCamera(); //camera.ParallelProjectionOn(); //camera.Elevation(20); int[] camera_pos = new int[3]; if (paras.globalEnv == 1) { camera_pos[1] = -70; } else { camera_pos[1] = -80; } if (paras.RotateAngle == 0) { camera_pos[1] = -camera_pos[1]; camera_pos[0] = camera_pos[2] = 0; camera.SetRoll(-2); } else if (paras.RotateAngle == 180) { camera_pos[0] = camera_pos[2] = 0; camera.SetRoll(180); } else if (paras.RotateAngle == 90) { double r = (double)Math.Abs(camera_pos[1]); camera_pos[0] = (int)(-r * 0.707); camera_pos[1] = (int)(-r * 0.707); camera_pos[2] = 0; camera.SetRoll(225); } else if (paras.RotateAngle == 270) { double r = (double)Math.Abs(camera_pos[1]); camera_pos[0] = (int)(r * 0.707); camera_pos[1] = (int)(-r * 0.707); camera_pos[2] = 0; camera.SetRoll(135); } camera.SetPosition((double)camera_pos[0], (double)camera_pos[1], (double)camera_pos[2]); //camera.Yaw(10); camera.Elevation(1); camera.ParallelProjectionOn(); camera.Zoom(0.9); StoredViewCamera = new List <vtkCamera>(); for (int i = 0; i < 3; i++) { vtkCamera ViewCamera = new vtkCamera(); if (i == 0) { ViewCamera.SetPosition(camera.GetPosition()[0], camera.GetPosition()[1], camera.GetPosition()[2]); ViewCamera.SetRoll(camera.GetRoll()); } else if (i == 1) { ViewCamera.SetPosition(80, 0, 0); ViewCamera.SetRoll(180); } else if (i == 2) { ViewCamera.SetPosition(0, 0, -80); ViewCamera.SetRoll(camera.GetRoll()); } ViewCamera.SetFocalPoint(camera.GetFocalPoint()[0], camera.GetFocalPoint()[1], camera.GetFocalPoint()[2]); ViewCamera.SetViewUp(camera.GetViewUp()[0], camera.GetViewUp()[1], camera.GetViewUp()[2]); StoredViewCamera.Add(ViewCamera); } //camera.Zoom(1.5); }