示例#1
1
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVPlot3DVectors(String [] argv)
    {
        //Prefix Content is: ""

        //[]
        // All Plot3D vector functions[]
        //[]
        // Create the RenderWindow, Renderer and both Actors[]
        //[]
        renWin = vtkRenderWindow.New();
        renWin.SetMultiSamples(0);
        ren1 = vtkRenderer.New();
        ren1.SetBackground((double).8, (double).8, (double).2);
        renWin.AddRenderer((vtkRenderer)ren1);
        iren = new vtkRenderWindowInteractor();
        iren.SetRenderWindow((vtkRenderWindow)renWin);
        vectorLabels    = "Velocity Vorticity Momentum Pressure_Gradient";
        vectorFunctions = "200 201 202 210";
        camera          = new vtkCamera();
        light           = new vtkLight();
        // All text actors will share the same text prop[]
        textProp = new vtkTextProperty();
        textProp.SetFontSize((int)10);
        textProp.SetFontFamilyToArial();
        textProp.SetColor((double).3, (double)1, (double)1);
        i = 0;
        foreach (string vectorFunction in vectorFunctions.Split(new char[] { ' ' }))
        {
            pl3d[getArrayIndex(vectorFunction)] = new vtkMultiBlockPLOT3DReader();
            pl3d[getArrayIndex(vectorFunction)].SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinxyz.bin");
            pl3d[getArrayIndex(vectorFunction)].SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinq.bin");
            pl3d[getArrayIndex(vectorFunction)].SetVectorFunctionNumber((int)(int)(getArrayIndex(vectorFunction)));
            pl3d[getArrayIndex(vectorFunction)].Update();
            plane[getArrayIndex(vectorFunction)] = new vtkStructuredGridGeometryFilter();
            plane[getArrayIndex(vectorFunction)].SetInputData((vtkDataSet)pl3d[getArrayIndex(vectorFunction)].GetOutput().GetBlock(0));
            plane[getArrayIndex(vectorFunction)].SetExtent((int)25, (int)25, (int)0, (int)100, (int)0, (int)100);
            hog[getArrayIndex(vectorFunction)] = new vtkHedgeHog();
            hog[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)plane[getArrayIndex(vectorFunction)].GetOutputPort());
            maxnorm = ((vtkDataSet)pl3d[getArrayIndex(vectorFunction)].GetOutput().GetBlock(0)).GetPointData().GetVectors().GetMaxNorm();
            hog[getArrayIndex(vectorFunction)].SetScaleFactor((double)1.0 / maxnorm);
            mapper[getArrayIndex(vectorFunction)] = vtkPolyDataMapper.New();
            mapper[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)hog[getArrayIndex(vectorFunction)].GetOutputPort());
            actor[getArrayIndex(vectorFunction)] = new vtkActor();
            actor[getArrayIndex(vectorFunction)].SetMapper((vtkMapper)mapper[getArrayIndex(vectorFunction)]);
            ren[getArrayIndex(vectorFunction)] = vtkRenderer.New();
            ren[getArrayIndex(vectorFunction)].SetBackground((double)0.5, (double).5, (double).5);
            ren[getArrayIndex(vectorFunction)].SetActiveCamera((vtkCamera)camera);
            ren[getArrayIndex(vectorFunction)].AddLight((vtkLight)light);
            renWin.AddRenderer(ren[getArrayIndex(vectorFunction)]);
            ren[getArrayIndex(vectorFunction)].AddActor((vtkProp)actor[getArrayIndex(vectorFunction)]);
            textMapper[getArrayIndex(vectorFunction)] = new vtkTextMapper();
            textMapper[getArrayIndex(vectorFunction)].SetInput(vectorLabels.Split(new char[] { ' ' })[i]);
            textMapper[getArrayIndex(vectorFunction)].SetTextProperty((vtkTextProperty)textProp);
            text[getArrayIndex(vectorFunction)] = new vtkActor2D();
            text[getArrayIndex(vectorFunction)].SetMapper((vtkMapper2D)textMapper[getArrayIndex(vectorFunction)]);
            text[getArrayIndex(vectorFunction)].SetPosition((double)2, (double)5);

            ren[getArrayIndex(vectorFunction)].AddActor2D((vtkProp)text[getArrayIndex(vectorFunction)]);


            i = i + 1;
        }
        //[]
        // now layout renderers[]
        column = 1;
        row    = 1;
        deltaX = 1.0 / 2.0;
        deltaY = 1.0 / 2.0;
        foreach (string vectorFunction in vectorFunctions.Split(new char[] { ' ' }))
        {
            ren[getArrayIndex(vectorFunction)].SetViewport((double)(column - 1) * deltaX + (deltaX * .05), (double)(row - 1) * deltaY + (deltaY * .05), (double)column * deltaX - (deltaX * .05), (double)row * deltaY - (deltaY * .05));
            column = column + 1;
            if ((column) > 2)
            {
                column = 1;
                row    = row + 1;
            }
        }
        camera.SetViewUp((double)1, (double)0, (double)0);
        camera.SetFocalPoint((double)0, (double)0, (double)0);
        camera.SetPosition((double).4, (double)-.5, (double)-.75);
        ren[200].ResetCamera();
        camera.Dolly((double)1.25);
        ren[200].ResetCameraClippingRange();
        ren[201].ResetCameraClippingRange();
        ren[202].ResetCameraClippingRange();
        ren[210].ResetCameraClippingRange();
        light.SetPosition(camera.GetPosition()[0], camera.GetPosition()[1], camera.GetPosition()[2]);
        light.SetFocalPoint(camera.GetFocalPoint()[0], camera.GetFocalPoint()[1], camera.GetFocalPoint()[2]);
        renWin.SetSize(350, 350);
        renWin.Render();
        iren.Initialize();
        // render the image[]
        //[]
        // prevent the tk window from showing up then start the event loop[]

//deleteAllVTKObjects();
    }
        int build3DViewFull()
        {
            Kitware.VTK.RenderWindowControl rw = new Kitware.VTK.RenderWindowControl();

            vtkRenderWindow _renwin = rw.RenderWindow;
            vtkRenderer     _render = _renwin.GetRenderers().GetFirstRenderer();

            _renwin.AddRenderer(_render);

            vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();

            iren.SetRenderWindow(_renwin);

            // 新建文件读取对象,常见的有vtkBMPReader、vtkDICOMImageReader、vtkJPEGReader等
            vtkJPEGReader jpegReader = new vtkJPEGReader();

            // 不同的reader需要设置的参数是不同的 因此本例仅适合jpegreader
            jpegReader.SetFilePrefix("C:/Users/DawnWind/Desktop/000/"); // 要打开的路径
            jpegReader.SetFilePattern("%s%d.jpg");                      // 图片文件名格式,此处为 0.jpg 1.jpg ...
            jpegReader.SetDataByteOrderToLittleEndian();
            jpegReader.SetDataSpacing(1, 1, 1.4);                       // 设置图片中像素比,我理解得不清楚,具体请百度之
            jpegReader.SetFileNameSliceSpacing(1);

            jpegReader.SetDataExtent(0, 209, 0, 209, 0, 29);
            // 这里因为在000文件夹里面有0.jpg ~ 29.jpg,所以设置为 0,29
            // 每张图片的长宽为210 * 210 因此设置为0,209

            jpegReader.Update();
            // update这里要注意一下,对于VTK在默认情况下是在最后操作时候才一次性刷新
            // 也就是说如果没有自动刷新的话,在一些中间过程中是无法获得到数据的,因为没update进去

            vtkContourFilter skinExtractor = new vtkContourFilter();

            skinExtractor.SetInputConnection(jpegReader.GetOutputPort());
            skinExtractor.SetValue(200, 100);    //值越大,保留的部分越少。

            //重新计算法向量
            vtkPolyDataNormals skinNormals = new vtkPolyDataNormals();

            skinNormals.SetInputConnection(skinExtractor.GetOutputPort());
            skinNormals.SetFeatureAngle(60.0);
            //Specify the angle that defines a sharp edge.
            //If the difference in angle across neighboring polygons is greater than this value,
            //the shared edge is considered "sharp".


            //create triangle strips and/or poly-lines 为了更快的显示速度
            vtkStripper skinStripper = new vtkStripper();

            skinStripper.SetInputConnection(skinNormals.GetOutputPort());

            vtkPolyDataMapper skinMapper = new vtkPainterPolyDataMapper();

            skinMapper.SetInputConnection(skinStripper.GetOutputPort());
            skinMapper.ScalarVisibilityOff();    //这样不会带颜色



            vtkActor skin = new vtkActor();

            skin.SetMapper(skinMapper);

            // An outline provides context around the data.
            // 一个围绕在物体的立体框,可以先忽略

            /*
             * vtkOutlineFilter> outlineData =
             *  vtkOutlineFilter>::New();
             * outlineData.SetInputConnection(dicomReader.GetOutputPort());
             *
             * vtkPolyDataMapper> mapOutline =
             *  vtkPolyDataMapper>::New();
             * mapOutline.SetInputConnection(outlineData.GetOutputPort());
             *
             * vtkActor> outline =
             *  vtkActor>::New();
             * outline.SetMapper(mapOutline);
             * outline.GetProperty().SetColor(0,0,0);
             *
             * aRenderer.AddActor(outline);
             */
            // It is convenient to create an initial view of the data. The FocalPoint
            // and Position form a vector direction. Later on (ResetCamera() method)
            // this vector is used to position the camera to look at the data in
            // this direction.
            vtkCamera aCamera = new vtkCamera();

            aCamera.SetViewUp(0, 0, -1);
            aCamera.SetPosition(0, 1, 0);
            aCamera.SetFocalPoint(0, 0, 0);
            aCamera.ComputeViewPlaneNormal();
            aCamera.Azimuth(30.0);
            aCamera.Elevation(30.0);

            // Actors are added to the renderer. An initial camera view is created.
            // The Dolly() method moves the camera towards the FocalPoint,
            // thereby enlarging the image.
            _render.AddActor(skin);
            _render.SetActiveCamera(aCamera);
            _render.ResetCamera();
            aCamera.Dolly(1.5);

            // Set a background color for the renderer and set the size of the
            // render window (expressed in pixels).
            _render.SetBackground(.2, .3, .4);
            _renwin.SetSize(640, 480);

            // Note that when camera movement occurs (as it does in the Dolly()
            // method), the clipping planes often need adjusting. Clipping planes
            // consist of two planes: near and far along the view direction. The
            // near plane clips out objects in front of the plane; the far plane
            // clips out objects behind the plane. This way only what is drawn
            // between the planes is actually rendered.
            _render.ResetCameraClippingRange();

            // Initialize the event loop and then start it.
            iren.Initialize();
            iren.Start();
            return(0);
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVPlot3DVectors(String [] argv)
    {
        //Prefix Content is: ""

          //[]
          // All Plot3D vector functions[]
          //[]
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          renWin = vtkRenderWindow.New();
          ren1 = vtkRenderer.New();
          ren1.SetBackground((double).8,(double).8,(double).2);
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          vectorLabels = "Velocity Vorticity Momentum Pressure_Gradient";
          vectorFunctions = "200 201 202 210";
          camera = new vtkCamera();
          light = new vtkLight();
          // All text actors will share the same text prop[]
          textProp = new vtkTextProperty();
          textProp.SetFontSize((int)10);
          textProp.SetFontFamilyToArial();
          textProp.SetColor((double).3,(double)1,(double)1);
          i = 0;
          foreach (string vectorFunction in vectorFunctions.Split(new char[]{' '}))
          {
          pl3d[getArrayIndex(vectorFunction)] = new vtkPLOT3DReader();
          pl3d[getArrayIndex(vectorFunction)].SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinxyz.bin");
          pl3d[getArrayIndex(vectorFunction)].SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinq.bin");
          pl3d[getArrayIndex(vectorFunction)].SetVectorFunctionNumber((int)(int)(getArrayIndex(vectorFunction)));
          pl3d[getArrayIndex(vectorFunction)].Update();
          plane[getArrayIndex(vectorFunction)] = new vtkStructuredGridGeometryFilter();
          plane[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)pl3d[getArrayIndex(vectorFunction)].GetOutputPort());
          plane[getArrayIndex(vectorFunction)].SetExtent((int)25,(int)25,(int)0,(int)100,(int)0,(int)100);
          hog[getArrayIndex(vectorFunction)] = new vtkHedgeHog();
          hog[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)plane[getArrayIndex(vectorFunction)].GetOutputPort());
          maxnorm = pl3d[getArrayIndex(vectorFunction)].GetOutput().GetPointData().GetVectors().GetMaxNorm();
          hog[getArrayIndex(vectorFunction)].SetScaleFactor((double)1.0/maxnorm);
          mapper[getArrayIndex(vectorFunction)] = vtkPolyDataMapper.New();
          mapper[getArrayIndex(vectorFunction)].SetInputConnection((vtkAlgorithmOutput)hog[getArrayIndex(vectorFunction)].GetOutputPort());
          actor[getArrayIndex(vectorFunction)] = new vtkActor();
          actor[getArrayIndex(vectorFunction)].SetMapper((vtkMapper)mapper[getArrayIndex(vectorFunction)]);
          ren[getArrayIndex(vectorFunction)] = vtkRenderer.New();
          ren[getArrayIndex(vectorFunction)].SetBackground((double)0.5,(double).5,(double).5);
          ren[getArrayIndex(vectorFunction)].SetActiveCamera((vtkCamera)camera);
          ren[getArrayIndex(vectorFunction)].AddLight((vtkLight)light);
          renWin.AddRenderer(ren[getArrayIndex(vectorFunction)]);
          ren[getArrayIndex(vectorFunction)].AddActor((vtkProp)actor[getArrayIndex(vectorFunction)]);
          textMapper[getArrayIndex(vectorFunction)] = new vtkTextMapper();
          textMapper[getArrayIndex(vectorFunction)].SetInput(vectorLabels.Split(new char[] { ' ' })[i]);
          textMapper[getArrayIndex(vectorFunction)].SetTextProperty((vtkTextProperty)textProp);
          text[getArrayIndex(vectorFunction)] = new vtkActor2D();
          text[getArrayIndex(vectorFunction)].SetMapper((vtkMapper2D)textMapper[getArrayIndex(vectorFunction)]);
          text[getArrayIndex(vectorFunction)].SetPosition((double)2,(double)5);

          ren[getArrayIndex(vectorFunction)].AddActor2D((vtkProp)text[getArrayIndex(vectorFunction)]);

          i = i + 1;

          }
          //[]
          // now layout renderers[]
          column = 1;
          row = 1;
          deltaX = 1.0/2.0;
          deltaY = 1.0/2.0;
          foreach (string vectorFunction in vectorFunctions.Split(new char[]{' '}))
          {
          ren[getArrayIndex(vectorFunction)].SetViewport((double)(column - 1) * deltaX + (deltaX * .05), (double)(row - 1) * deltaY + (deltaY * .05), (double)column * deltaX - (deltaX * .05), (double)row * deltaY - (deltaY * .05));
          column = column + 1;
          if ((column) > 2)
        {
          column = 1;
          row = row + 1;
        }

          }
          camera.SetViewUp((double)1,(double)0,(double)0);
          camera.SetFocalPoint((double)0,(double)0,(double)0);
          camera.SetPosition((double).4,(double)-.5,(double)-.75);
          ren[200].ResetCamera();
          camera.Dolly((double)1.25);
          ren[200].ResetCameraClippingRange();
          ren[201].ResetCameraClippingRange();
          ren[202].ResetCameraClippingRange();
          ren[210].ResetCameraClippingRange();
          light.SetPosition(camera.GetPosition()[0],camera.GetPosition()[1],camera.GetPosition()[2]);
          light.SetFocalPoint(camera.GetFocalPoint()[0],camera.GetFocalPoint()[1],camera.GetFocalPoint()[2]);
          renWin.SetSize(350,350);
          renWin.Render();
          iren.Initialize();
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
示例#4
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVPlot3DScalars(String[] argv)
    {
        //Prefix Content is: ""

        //[]
        // All Plot3D scalar functions[]
        //[]
        // Create the RenderWindow, Renderer and both Actors[]
        //[]
        renWin = vtkRenderWindow.New();
        renWin.SetMultiSamples(0);
        iren = new vtkRenderWindowInteractor();
        iren.SetRenderWindow((vtkRenderWindow)renWin);
        scalarLabels    = "Density Pressure Temperature Enthalpy Internal_Energy Kinetic_Energy Velocity_Magnitude Stagnation_Energy Entropy Swirl";
        scalarFunctions = "100 110 120 130 140 144 153 163 170 184";
        camera          = new vtkCamera();
        light           = new vtkLight();
        math            = new vtkMath();
        // All text actors will share the same text prop[]
        textProp = new vtkTextProperty();
        textProp.SetFontSize((int)10);
        textProp.SetFontFamilyToArial();
        textProp.SetColor((double)0, (double)0, (double)0);
        i = 0;
        foreach (string scalarFunction in scalarFunctions.Split(new char[] { ' ' }))
        {
            pl3d[getArrayIndex(scalarFunction)] = new vtkMultiBlockPLOT3DReader();
            pl3d[getArrayIndex(scalarFunction)].SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinxyz.bin");
            pl3d[getArrayIndex(scalarFunction)].SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinq.bin");
            pl3d[getArrayIndex(scalarFunction)].SetScalarFunctionNumber((int)(int)(Int32.Parse(scalarFunction)));
            pl3d[getArrayIndex(scalarFunction)].Update();

            plane[getArrayIndex(scalarFunction)] = new vtkStructuredGridGeometryFilter();
            plane[getArrayIndex(scalarFunction)].SetInputData((vtkDataSet)pl3d[getArrayIndex(scalarFunction)].GetOutput().GetBlock(0));
            plane[getArrayIndex(scalarFunction)].SetExtent((int)25, (int)25, (int)0, (int)100, (int)0, (int)100);

            mapper[getArrayIndex(scalarFunction)] = vtkPolyDataMapper.New();
            mapper[getArrayIndex(scalarFunction)].SetInputConnection((vtkAlgorithmOutput)plane[getArrayIndex(scalarFunction)].GetOutputPort());
            mapper[getArrayIndex(scalarFunction)].SetScalarRange((double)((vtkDataSet)pl3d[getArrayIndex(scalarFunction)].GetOutput().GetBlock(0)).GetPointData().GetScalars().GetRange()[0],
                                                                 (double)((vtkDataSet)pl3d[getArrayIndex(scalarFunction)].GetOutput().GetBlock(0)).GetPointData().GetScalars().GetRange()[1]);

            actor[getArrayIndex(scalarFunction)] = new vtkActor();
            actor[getArrayIndex(scalarFunction)].SetMapper((vtkMapper)mapper[getArrayIndex(scalarFunction)]);
            ren[getArrayIndex(scalarFunction)] = vtkRenderer.New();
            ren[getArrayIndex(scalarFunction)].SetBackground((double)0, (double)0, (double).5);
            ren[getArrayIndex(scalarFunction)].SetActiveCamera((vtkCamera)camera);
            ren[getArrayIndex(scalarFunction)].AddLight((vtkLight)light);
            renWin.AddRenderer(ren[getArrayIndex(scalarFunction)]);
            ren[getArrayIndex(scalarFunction)].SetBackground((double)vtkMath.Random((double).5, (double)1), (double)vtkMath.Random((double).5, (double)1), (double)vtkMath.Random((double).5, (double)1));
            ren[getArrayIndex(scalarFunction)].AddActor((vtkProp)actor[getArrayIndex(scalarFunction)]);

            textMapper[getArrayIndex(scalarFunction)] = new vtkTextMapper();
            textMapper[getArrayIndex(scalarFunction)].SetInput(scalarLabels.Split(new char[] { ' ' })[i]);
            textMapper[getArrayIndex(scalarFunction)].SetTextProperty((vtkTextProperty)textProp);

            text[getArrayIndex(scalarFunction)] = new vtkActor2D();
            text[getArrayIndex(scalarFunction)].SetMapper((vtkMapper2D)textMapper[getArrayIndex(scalarFunction)]);
            text[getArrayIndex(scalarFunction)].SetPosition((double)2, (double)3);

            ren[getArrayIndex(scalarFunction)].AddActor2D(text[getArrayIndex(scalarFunction)]);


            i = i + 1;
        }
        //[]
        // now layout renderers[]
        column = 1;
        row    = 1;
        deltaX = 1.0 / 5.0;
        deltaY = 1.0 / 2.0;
        foreach (string scalarFunction in scalarFunctions.Split(new char[] { ' ' }))
        {
            ren[getArrayIndex(scalarFunction)].SetViewport((double)(column - 1) * deltaX, (double)(row - 1) * deltaY, (double)column * deltaX, (double)row * deltaY);
            column = column + 1;
            if ((column) > 5)
            {
                column = 1;
                row    = row + 1;
            }
        }
        camera.SetViewUp((double)0, (double)1, (double)0);
        camera.SetFocalPoint((double)0, (double)0, (double)0);
        camera.SetPosition((double)1, (double)0, (double)0);
        ren[100].ResetCamera();
        camera.Dolly((double)1.25);
        ren[100].ResetCameraClippingRange();
        ren[110].ResetCameraClippingRange();
        ren[120].ResetCameraClippingRange();
        ren[130].ResetCameraClippingRange();
        ren[140].ResetCameraClippingRange();
        ren[144].ResetCameraClippingRange();
        ren[153].ResetCameraClippingRange();
        ren[163].ResetCameraClippingRange();
        ren[170].ResetCameraClippingRange();
        ren[184].ResetCameraClippingRange();

        light.SetPosition(camera.GetPosition()[0], camera.GetPosition()[1], camera.GetPosition()[2]);
        light.SetFocalPoint(camera.GetFocalPoint()[0], camera.GetFocalPoint()[1], camera.GetFocalPoint()[2]);

        renWin.SetSize(600, 180);
        renWin.Render();
        iren.Initialize();
        // render the image[]
        //[]
        // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
示例#5
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVPlot3DScalars(String[] argv)
    {
        //Prefix Content is: ""

        //[]
        // All Plot3D scalar functions[]
        //[]
        // Create the RenderWindow, Renderer and both Actors[]
        //[]
        renWin = vtkRenderWindow.New();
        renWin.SetMultiSamples(0);
        iren = new vtkRenderWindowInteractor();
        iren.SetRenderWindow((vtkRenderWindow)renWin);
        scalarLabels = "Density Pressure Temperature Enthalpy Internal_Energy Kinetic_Energy Velocity_Magnitude Stagnation_Energy Entropy Swirl";
        scalarFunctions = "100 110 120 130 140 144 153 163 170 184";
        camera = new vtkCamera();
        light = new vtkLight();
        math = new vtkMath();
        // All text actors will share the same text prop[]
        textProp = new vtkTextProperty();
        textProp.SetFontSize((int)10);
        textProp.SetFontFamilyToArial();
        textProp.SetColor((double)0, (double)0, (double)0);
        i = 0;
        foreach (string scalarFunction in scalarFunctions.Split(new char[] { ' ' }))
        {
            pl3d[getArrayIndex(scalarFunction)] = new vtkMultiBlockPLOT3DReader();
            pl3d[getArrayIndex(scalarFunction)].SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinxyz.bin");
            pl3d[getArrayIndex(scalarFunction)].SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinq.bin");
            pl3d[getArrayIndex(scalarFunction)].SetScalarFunctionNumber((int)(int)(Int32.Parse(scalarFunction)));
            pl3d[getArrayIndex(scalarFunction)].Update();

            plane[getArrayIndex(scalarFunction)] = new vtkStructuredGridGeometryFilter();
            plane[getArrayIndex(scalarFunction)].SetInputData((vtkDataSet)pl3d[getArrayIndex(scalarFunction)].GetOutput().GetBlock(0));
            plane[getArrayIndex(scalarFunction)].SetExtent((int)25, (int)25, (int)0, (int)100, (int)0, (int)100);

            mapper[getArrayIndex(scalarFunction)] = vtkPolyDataMapper.New();
            mapper[getArrayIndex(scalarFunction)].SetInputConnection((vtkAlgorithmOutput)plane[getArrayIndex(scalarFunction)].GetOutputPort());
            mapper[getArrayIndex(scalarFunction)].SetScalarRange((double)((vtkDataSet)pl3d[getArrayIndex(scalarFunction)].GetOutput().GetBlock(0)).GetPointData().GetScalars().GetRange()[0],
                (double)((vtkDataSet)pl3d[getArrayIndex(scalarFunction)].GetOutput().GetBlock(0)).GetPointData().GetScalars().GetRange()[1]);

            actor[getArrayIndex(scalarFunction)] = new vtkActor();
            actor[getArrayIndex(scalarFunction)].SetMapper((vtkMapper)mapper[getArrayIndex(scalarFunction)]);
            ren[getArrayIndex(scalarFunction)] = vtkRenderer.New();
            ren[getArrayIndex(scalarFunction)].SetBackground((double)0, (double)0, (double).5);
            ren[getArrayIndex(scalarFunction)].SetActiveCamera((vtkCamera)camera);
            ren[getArrayIndex(scalarFunction)].AddLight((vtkLight)light);
            renWin.AddRenderer(ren[getArrayIndex(scalarFunction)]);
            ren[getArrayIndex(scalarFunction)].SetBackground((double)vtkMath.Random((double).5, (double)1), (double)vtkMath.Random((double).5, (double)1), (double)vtkMath.Random((double).5, (double)1));
            ren[getArrayIndex(scalarFunction)].AddActor((vtkProp)actor[getArrayIndex(scalarFunction)]);

            textMapper[getArrayIndex(scalarFunction)] = new vtkTextMapper();
            textMapper[getArrayIndex(scalarFunction)].SetInput(scalarLabels.Split(new char[] { ' ' })[i]);
            textMapper[getArrayIndex(scalarFunction)].SetTextProperty((vtkTextProperty)textProp);

            text[getArrayIndex(scalarFunction)] = new vtkActor2D();
            text[getArrayIndex(scalarFunction)].SetMapper((vtkMapper2D)textMapper[getArrayIndex(scalarFunction)]);
            text[getArrayIndex(scalarFunction)].SetPosition((double)2, (double)3);

            ren[getArrayIndex(scalarFunction)].AddActor2D(text[getArrayIndex(scalarFunction)]);

            i = i + 1;

        }
        //[]
        // now layout renderers[]
        column = 1;
        row = 1;
        deltaX = 1.0 / 5.0;
        deltaY = 1.0 / 2.0;
        foreach (string scalarFunction in scalarFunctions.Split(new char[] { ' ' }))
        {
            ren[getArrayIndex(scalarFunction)].SetViewport((double)(column - 1) * deltaX, (double)(row - 1) * deltaY, (double)column * deltaX, (double)row * deltaY);
            column = column + 1;
            if ((column) > 5)
            {
                column = 1;
                row = row + 1;
            }
        }
        camera.SetViewUp((double)0, (double)1, (double)0);
        camera.SetFocalPoint((double)0, (double)0, (double)0);
        camera.SetPosition((double)1, (double)0, (double)0);
        ren[100].ResetCamera();
        camera.Dolly((double)1.25);
        ren[100].ResetCameraClippingRange();
        ren[110].ResetCameraClippingRange();
        ren[120].ResetCameraClippingRange();
        ren[130].ResetCameraClippingRange();
        ren[140].ResetCameraClippingRange();
        ren[144].ResetCameraClippingRange();
        ren[153].ResetCameraClippingRange();
        ren[163].ResetCameraClippingRange();
        ren[170].ResetCameraClippingRange();
        ren[184].ResetCameraClippingRange();

        light.SetPosition(camera.GetPosition()[0], camera.GetPosition()[1], camera.GetPosition()[2]);
        light.SetFocalPoint(camera.GetFocalPoint()[0], camera.GetFocalPoint()[1], camera.GetFocalPoint()[2]);

        renWin.SetSize(600, 180);
        renWin.Render();
        iren.Initialize();
        // render the image[]
        //[]
        // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }