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C# (CSharp) uiManager.Exit示例
编程语言:
C# (CSharp)
类/类型:
uiManager
方法/功能:
Exit
hotexamples.com的示例:
1
C# (CSharp) uiManager.Exit - 已找到1个示例
。这些是从开源项目中提取的最受好评的
uiManager.Exit
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
gameOverActivated(20)
coinUp(4)
GameOver(3)
GameOverActivated(3)
gameOverOn(3)
Show(3)
BuyTower(2)
gameOverActiveted(2)
Init(2)
gameover(2)
UpgradeTower(2)
levelup(1)
gameOverActivation(1)
gameOverFN(1)
init(1)
ActivateGameOver(1)
release(1)
replaceFooter(1)
gameOverActivatated(1)
setPanelToServer(1)
setPontuating(1)
setQuestion(1)
setScore(1)
showCorrectAnswer(1)
stopScoreUpdate(1)
timerOver(1)
updateManager(1)
scoreUpdate(1)
enqueueEvent(1)
gameOverAcivate(1)
SendMessage(1)
Collide(1)
DisplayPlayerControllers(1)
Exit(1)
InitHp(1)
LivesDiscount(1)
OnDamage(1)
Resume(1)
ScoreUpdate(1)
SetCurrentTowerType(1)
gameOver(1)
SetForCooking(1)
SetForFinal(1)
SetForResults(1)
addToFooter(1)
circleOff(1)
coinIncrease(1)
AddScore(1)
failActivated(1)
winActivated(1)
常用方法
gameOverActivated (20)
coinUp (4)
GameOver (3)
GameOverActivated (3)
gameOverOn (3)
Show (3)
BuyTower (2)
gameOverActiveted (2)
Init (2)
gameover (2)
常用方法
UpgradeTower (2)
levelup (1)
gameOverActivation (1)
gameOverFN (1)
init (1)
ActivateGameOver (1)
release (1)
replaceFooter (1)
gameOverActivatated (1)
setPanelToServer (1)
setPontuating (1)
setQuestion (1)
setScore (1)
showCorrectAnswer (1)
stopScoreUpdate (1)
timerOver (1)
updateManager (1)
scoreUpdate (1)
enqueueEvent (1)
gameOverAcivate (1)
常用方法
setPontuating (1)
setQuestion (1)
setScore (1)
showCorrectAnswer (1)
stopScoreUpdate (1)
timerOver (1)
updateManager (1)
scoreUpdate (1)
enqueueEvent (1)
gameOverAcivate (1)
SendMessage (1)
Collide (1)
DisplayPlayerControllers (1)
Exit (1)
InitHp (1)
LivesDiscount (1)
OnDamage (1)
Resume (1)
ScoreUpdate (1)
SetCurrentTowerType (1)
gameOver (1)
SetForCooking (1)
SetForFinal (1)
SetForResults (1)
addToFooter (1)
circleOff (1)
coinIncrease (1)
AddScore (1)
failActivated (1)
winActivated (1)
常用方法
SendMessage (1)
Collide (1)
DisplayPlayerControllers (1)
Exit (1)
InitHp (1)
LivesDiscount (1)
OnDamage (1)
Resume (1)
ScoreUpdate (1)
SetCurrentTowerType (1)
gameOver (1)
SetForCooking (1)
SetForFinal (1)
SetForResults (1)
addToFooter (1)
circleOff (1)
coinIncrease (1)
AddScore (1)
failActivated (1)
winActivated (1)
示例#1
0
显示文件
void Exit() { Advertisement.Show(); ui.Exit(); }