示例#1
0
    protected override void onDraging(ref Vector3 mousePos)
    {
        base.onDraging(ref mousePos);
        IMouseEventCollect curHover = mGlobalTouchSystem.getHoverWindow(ref mousePos, mWindow);

        // 悬停的窗口改变了
        if (curHover != mDragHoverWindow)
        {
            mDragHoverWindow?.onDragHoverd(mWindow, false);
            mDragHoverWindow = curHover as txUIObject;
            mDragHoverWindow?.onDragHoverd(mWindow, true);
        }
        mOnDraging?.Invoke();
    }
示例#2
0
    protected override void onDragEnd(Vector3 mousePos)
    {
        // 拖动结束时,首先通知悬停窗口取消悬停,因为在onDragEnd里面可能会将当前悬停窗口清空
        mDragHoverWindow?.onDragHoverd(mWindow, false);
        mDragHoverWindow = null;
        // 在接收逻辑之前通知基类拖拽结束,因为一般在接收拖拽时的逻辑会产生不可预知的结果
        base.onDragEnd(mousePos);
        // 判断当前鼠标所在位置是否有窗口
        var receiveWindow = mGlobalTouchSystem.getAllHoverWindow(ref mousePos, mWindow);
        int count         = receiveWindow.Count;

        for (int i = 0; i < count; ++i)
        {
            bool continueEvent = true;
            receiveWindow[i].onReceiveDrag(mWindow, ref continueEvent);
            if (!continueEvent)
            {
                break;
            }
        }
        // 拖拽操作完全结束
        notifyDragEndTotally();
    }
示例#3
0
    protected override void onDraging()
    {
        Vector3    curMousePosition = mGlobalTouchSystem.getCurMousePosition();
        txUIObject curHover         = mGlobalTouchSystem.getHoverWindow(curMousePosition, mComponentOwner as txUIObject);

        // 悬停的窗口改变了
        if (curHover != mDragHoverWindow)
        {
            if (mDragHoverWindow != null)
            {
                mDragHoverWindow.onDragHoverd(mComponentOwner as txUIObject, false);
            }
            mDragHoverWindow = curHover;
            if (mDragHoverWindow != null)
            {
                mDragHoverWindow.onDragHoverd(mComponentOwner as txUIObject, true);
            }
        }
    }