public void setAiming(Vector2 screenPos, float iconHeight, bool isAim) { LayoutTools.ACTIVE_WINDOW(mAiming, isAim); LayoutTools.ACTIVE_WINDOW(mGreenAimingAnim, !isAim); float heightScale = iconHeight / mOriginHeight; Vector2 scale = new Vector2(heightScale, heightScale); if (isAim) { mAiming.setLocalPosition(UnityUtility.screenPosToWindowPos(screenPos, mAiming.getParent(), true)); LayoutTools.SCALE_WINDOW(mAiming, scale); } else { mGreenAimingAnim.setLocalPosition(UnityUtility.screenPosToWindowPos(screenPos, mAiming.getParent(), true)); LayoutTools.SCALE_WINDOW(mGreenAimingAnim, scale); } }