public void play(string effect, List <Vector2> posList, bool forcePlay = false) { play(effect, posList, mEffectNode.getLoop() == LOOP_MODE.LM_LOOP, mEffectNode.getSpeed(), forcePlay); }
public void play(string animSet, bool forcePlay = false) { play(animSet, mCloth.getLoop() == LOOP_MODE.LM_LOOP, mCloth.getSpeed(), forcePlay); }
public void play(string monster, List <Vector2> posList, bool forcePlay = false) { play(monster, posList, mFrame.getLoop() == LOOP_MODE.LM_LOOP, mFrame.getSpeed(), forcePlay); }