// Use this for initialization
 void Start()
 {
     cameraScript = player.GetComponent <thirdPersonCamera>();
     for (int i = 0; i < potSpawnerList.Count; i++)
     {
         potSpawnerList[i].SetActive(false);
     }
 }
示例#2
0
    //private checkPoint cp;
    void Start()
    {
        isHiding = false;
        isPaused = false;
        isEntered = false;

        //cp = character.GetComponent<checkPoint>();
        ros = character.FindChild ("Smell ring FBX").GetComponent<ringOfSmell>();
        playerScript = character.GetComponent<TemporaryMovement>();
        characterCamera = playerScript.mainCam.GetComponent<thirdPersonCamera> ();
        //cameraPosition.localRotation = Quaternion.Euler(0, transform.parent.eulerAngles.y, 0);
        //Debug.Log (cameraPosition.eulerAngles.y);
        showHiding.SetActive(false);
    }
 // Use this for initialization
 void Start()
 {
     anim         = GetComponent <Animator>();
     rb           = GetComponent <Rigidbody>();
     cameraScript = GetComponent <thirdPersonCamera>();
 }
示例#4
0
 private void Awake()
 {
     instance = this;
 }