// Use this for initialization void Start() { cameraScript = player.GetComponent <thirdPersonCamera>(); for (int i = 0; i < potSpawnerList.Count; i++) { potSpawnerList[i].SetActive(false); } }
//private checkPoint cp; void Start() { isHiding = false; isPaused = false; isEntered = false; //cp = character.GetComponent<checkPoint>(); ros = character.FindChild ("Smell ring FBX").GetComponent<ringOfSmell>(); playerScript = character.GetComponent<TemporaryMovement>(); characterCamera = playerScript.mainCam.GetComponent<thirdPersonCamera> (); //cameraPosition.localRotation = Quaternion.Euler(0, transform.parent.eulerAngles.y, 0); //Debug.Log (cameraPosition.eulerAngles.y); showHiding.SetActive(false); }
// Use this for initialization void Start() { anim = GetComponent <Animator>(); rb = GetComponent <Rigidbody>(); cameraScript = GetComponent <thirdPersonCamera>(); }
private void Awake() { instance = this; }