示例#1
0
文件: Priest.cs 项目: sso0632/NDG
    void SkillParticleSet(Acter targetacter)
    {
        skillParticle temp = new skillParticle();

        temp.Particle = (GameObject)Instantiate(nowSkill.Particle, targetacter.transform);
        temp.Index    = nowSkill.SkillIndex;

        targetacter.SkillParticleSet(temp);
    }
示例#2
0
 public override void SkillParticleSet(skillParticle value)
 {
     haveSkillParicle.Add(value);
 }
示例#3
0
文件: Acter.cs 项目: sso0632/NDG
 public virtual void SkillParticleSet(skillParticle value)
 {
 }