示例#1
0
 void Awake()
 {
     player       = GameObject.FindGameObjectWithTag("Player");
     tran         = GameObject.FindGameObjectWithTag("Player").transform;
     playerHealth = player.GetComponent <playerHP> ();
     enemyHealth  = GetComponent <skeletHP_Mage_> ();
     nav          = GetComponent <NavMeshAgent> ();
     anim         = GetComponent <Animator> ();
     skeletAttack = GetComponent <skeletAttack_Mage_> ();
 }
示例#2
0
 void Awake()
 {
     skeletAttack = GetComponent <skeletAttack_Mage_> ();
     anim         = GetComponent <Animator> ();
     enemyAudio   = GetComponent <AudioSource> ();
     //hitParticles = GetComponentInChildren <ParticleSystem> ();
     capsuleCollider = GetComponent <CapsuleCollider> ();
     playerHP        = GameObject.FindGameObjectWithTag("Player").GetComponent <playerHP>();
     currentHealth   = startingHealth;
 }