public override void GetAction() { Agent aux = new Agent(); foreach (Agent a in agentes) { if (a.cargado) { aux = a; break; } } sugc = new seekUsingGraphComp(agente, aux, maxA); sugc.DoYourThing(); }
// Update is called once per frame public void Update() { sugc.DoYourThing(); }
public override void GetAction() { sugc.DoYourThing(); }