private void MenuDisplay()
    {
        if (display_mode == false)
        {
            //MenuImage.gameObject.GetComponent<RectTransform>().transform.position = new Vector2(MenuImage.transform.position.x, MenuImage.transform.position.y - 1020);
            MenuImage.GetComponent <Animator>().SetBool("move", true);
            if (Center_get_script.center_script.gameObject.HasChild())
            {
                Center_get_script.center_script.gameObject.transform.GetChild(0).GetComponent <Button>().Select();
            }
            this.gameObject.GetComponent <playerMoveController>().enabled = false;
            this.gameObject.GetComponent <player_colider>().enabled       = false;
            retry_game.Pause(false);

            display_mode = true;
        }
        else
        {
            //MenuImage.gameObject.GetComponent<RectTransform>().transform.position = new Vector2(MenuImage.transform.position.x, MenuImage.transform.position.y + 1020);

            MenuImage.GetComponent <Animator>().SetBool("move", false);
            this.gameObject.GetComponent <playerMoveController>().enabled = true;
            this.gameObject.GetComponent <player_colider>().enabled       = true;
            retry_game.Pause(true);

            display_mode = false;
        }
    }