private void MenuDisplay() { if (display_mode == false) { //MenuImage.gameObject.GetComponent<RectTransform>().transform.position = new Vector2(MenuImage.transform.position.x, MenuImage.transform.position.y - 1020); MenuImage.GetComponent <Animator>().SetBool("move", true); if (Center_get_script.center_script.gameObject.HasChild()) { Center_get_script.center_script.gameObject.transform.GetChild(0).GetComponent <Button>().Select(); } this.gameObject.GetComponent <playerMoveController>().enabled = false; this.gameObject.GetComponent <player_colider>().enabled = false; retry_game.Pause(false); display_mode = true; } else { //MenuImage.gameObject.GetComponent<RectTransform>().transform.position = new Vector2(MenuImage.transform.position.x, MenuImage.transform.position.y + 1020); MenuImage.GetComponent <Animator>().SetBool("move", false); this.gameObject.GetComponent <playerMoveController>().enabled = true; this.gameObject.GetComponent <player_colider>().enabled = true; retry_game.Pause(true); display_mode = false; } }