示例#1
0
 instatinate(pos.x, MAX_Y)
示例#2
0
 public static implicit operator Point((long x, long y) pos) => new Point(pos.x, pos.y);
 acc.x += GetAccelAgainstWall(pos.x, thresh, weight);
示例#4
0
 GetIndex(pos.x, pos.y);
示例#5
0
 public static int GetPosition_2D_To_1D(in Vector2i pos, int width) => GetPosition_2D_To_1D(pos.x, pos.y, width);
示例#6
0
 public static implicit operator Position((float x, float y) pos) => new Position(pos.x, pos.y);
示例#7
0
 static readonly UniqueFactory <(int x, int y), Tile> tileFactory = new UniqueFactory <(int x, int y), Tile>(pos => new Tile(pos.x, pos.y));
示例#8
0
 return(CacheIndex(pos.x, pos.y, pos.z));
示例#9
0
 public static implicit operator Point3D((long x, long y, long z) pos) => new Point3D(pos.x, pos.y, pos.z);
示例#10
0
 IsRoomAdjacent(pos.x, pos.y);
示例#11
0
 return(new Position(pos.x, pos.y, pos.z));