示例#1
0
    // will be used to generate shots depending on charge level
    public void shootWeapon()
    {
        // shoot bullets based on charge level
        float chargeLevel = driver.getChargeFill();

        if (chargeLevel >= 0.2f)
        {
            produceBullets(chargeLevel);
        }
    }
 // Update is called once per frame
 void Update()
 {
     MeterStored.fillAmount  = p_driver.getStoreFill();
     MeterCharged.fillAmount = p_driver.getChargeFill();
 }