示例#1
0
 public override void OnEvent(playerBlock evnt)
 {
     if (!this.ValidateSender(evnt, SenderTypes.Any))
     {
         return;
     }
     evnt.target.gameObject.SendMessage("forcePlayerBlock", SendMessageOptions.DontRequireReceiver);
 }
示例#2
0
 public override void OnEvent(playerBlock evnt)
 {
     evnt.target.gameObject.SendMessage("forcePlayerBlock", SendMessageOptions.DontRequireReceiver);
 }
 public override void OnEvent(playerBlock evnt)
 {
     evnt.target.gameObject.SendMessage("forcePlayerBlock", SendMessageOptions.DontRequireReceiver);
 }