void Awake() { partyNoteParent = GameObject.Find("PartyNote").transform; enemyNoteParent = GameObject.Find("EnemyNote").transform; //それぞれの変数にオブジェクトを格納する //enemySliderのhpスクリプトを取得 notes = GameObject.Find("enemySlider"); hp = notes.GetComponent <hp>(); //CharaStatusスクリプトを取得 CharaStatus = GetComponent <Charastatus>(); //partyNoteのnoteスクリプトを取得 partyNote = GameObject.Find("PartyNote"); note = partyNote.GetComponent <note>(); //Frequencyスクリプト取得 noteFrequency = partyNote.GetComponent <NoteFrequency>(); //TouchHanteiスクリプト取得 touchHantei = GetComponent <TouchHantei>(); //enemyNoteのenemynoteスクリプトを取得 enemyNote = GameObject.Find("EnemyNote"); enemynote = enemyNote.GetComponent <enemynote>(); //ScenairoTextのScenarioTextスクリプトを取得 text = GameObject.Find("ScenarioText"); scenarioText = text.GetComponent <ScenarioText>(); //ScenarioCharaのScenarioCharaスクリプトを取得 chara = GameObject.Find("Image"); scenarioChara = chara.GetComponent <ScinarioChara>(); //BGMスタート audioSource = GetComponent <AudioSource>(); }
public void AddNote(note note) { note.transform.position = startPosition.position; note.transform.parent = transform; note.SetChecker(this); notes.Add(note); }
void NoteGeneratorUpdate() { if (createdLastNote) { return; } float offset = (noteCreatePosY - judgelinePosY) / noteSpeed; while (nextNote.time < musicTime + offset) { float posX = nextNote.pos * screenWidth; float posY = judgelinePosY + (nextNote.time - musicTime) * noteSpeed; Vector3 createPos = new Vector3(posX, posY, 0); GameObject prefab = nextNote.slide ? slideNotePrefab : notePrefab; prefab = Instantiate(prefab, createPos, Quaternion.identity) as GameObject; prefab.GetComponent <NoteBehaviour> ().Init(this); noteObjects.Add(prefab); if (noteIterator.MoveNext()) { nextNote = noteIterator.Current; } else { createdLastNote = true; break; } } }
public void AddLyrics_Syllabics_MiddleCorrect(string input) { var sut = new LyricsProcessor(input); note note1 = new note(); note note2 = new note(); note note3 = new note(); sut.AddLyrics(note1); sut.AddLyrics(note2); sut.AddLyrics(note3); using (new AssertionScope()) { note1.lyric.Should().BeEquivalentTo( new { number = "1", Items = new dynamic[] { syllabic.begin, new { Value = "Mu" } } }); note2.lyric.Should().BeEquivalentTo( new { number = "1", Items = new dynamic[] { syllabic.middle, new { Value = "sic" } } }); note3.lyric.Should().BeEquivalentTo( new { number = "1", Items = new dynamic[] { syllabic.end, new { Value = "xml" } } }); } }
public void AddLyrics_Syllabics_StartAndEndCorrect(string input) { var sut = new LyricsProcessor(input); note note1 = new note(); note note2 = new note(); note note3 = new note(); sut.AddLyrics(note1); sut.AddLyrics(note2); sut.AddLyrics(note3); using (new AssertionScope()) { note1.lyric.Should().BeEquivalentTo( new { number = "1", Items = new dynamic[] { syllabic.begin, new { Value = "Ly" } } }); note2.lyric.Should().BeNullOrEmpty(); note3.lyric.Should().BeEquivalentTo( new { number = "1", Items = new dynamic[] { syllabic.end, new { Value = "rics" } } }); } }
/// <summary> /// Creates a note from an item record in TE /// </summary> /// <remarks> /// Mapping info: /// ckey = ChecklistTemplateItemCkey /// text = VisibleText /// </remarks> /// <param name="dr">item record with note information</param> /// <returns>a note class for the specific item</returns> private note MapNote(DataRow dr) { note a = _srTmpTreeBuilder.MapNote( //!Base item metadata (String)(dr["type"]), //need standard type lists for Q, H, A, AF, Note, etc (String)(dr["styleClass"]), // (String)(dr["ShortName"]), //@name //!All Displayed Items (Decimal)(dr["ChecklistTemplateItemCkey"]), (String)(dr["VisibleText"]), //@title or @val (String)(dr["longText"]), //@alt-TextElementEnumerator in eCC, OtherText in SDC (String)(dr["ReportText"]), //OtherText element in SDC (Boolean)(dr["enabled"]), !(Boolean)(dr["Hidden"]), //may conflict with styleClass, and may not be used; may be usefu for reporting notes/coments (String)(dr["ControlTip"]), //@toolTip (String)(dr["popupText"]), //@popupText (String)(dr["linkText"]), (String)(dr["linkText2"]), (String)(dr["AuthorityID"]), //@AuthorityID (Boolean)(dr["showInReport"]), //values are true, false, conditional (Boolean)(dr["mustImplement"]), (Int32)(dr["SortOrder"]), //!Sections, Questions, Notes (Boolean)(dr["AuthorityRequired"]) //@required, @minCard, @mustImplemenet ); return(a); }
/// <summary> /// 音符の追加 /// </summary> /// <param name="_note"></param> public void AddNote(note _note) { _note.t = mNowT; note.Add(_note); playTime += _note.dur; mNowT += _note.dur; }
// Use this for initialization void Start() { note = GetComponent <note>(); enemyNote = GameObject.Find("EnemyNote"); enemynote = enemyNote.GetComponent <enemynote>(); if (BattleManager.Instance.nowBattleScene == 0) { maxRenge = 5; maxFrequency = 300; } else if (BattleManager.Instance.nowBattleScene == 1) { maxRenge = 3; maxFrequency = 180; } else if (BattleManager.Instance.nowBattleScene == 2) { maxRenge = 2; maxFrequency = 120; } NoteCreateFrequency("tokagenote"); NoteCreateFrequency("datyonote"); NoteCreateFrequency("kamenote"); NoteCreateFrequency("momonganote"); NoteCreateFrequency("enemyNote1"); NoteCreateFrequency("enemyNote2"); NoteCreateFrequency("enemyNote3"); }
public async Task <IActionResult> Putnote([FromRoute] int id, [FromBody] note Znote) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != Znote.id) { return(BadRequest()); } _context.Entry(Znote).State = EntityState.Modified; try { _repo.Update(Znote); var save = await _repo.SaveAsync(Znote); } catch (DbUpdateConcurrencyException) { if (!noteExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <ActionResult <note> > PostNote(note note) { _context.note.Add(note); await _context.SaveChangesAsync(); return(CreatedAtAction("Getnote", new { id = note.noteId }, note)); }
IEnumerator spawning() { //for (int i = 0; i < 1; i++) //{ // yield return new WaitForSeconds(2); // var clone = Instantiate(arrayspawning[1],tf.transform.position, Quaternion.identity); // clone.transform.SetParent(can.transform); // i--; //} for (int e = 0; e < 4; e++) { yield return(new WaitForSeconds(2)); var cloneS = Instantiate(arrayspawning[e], spawningpoints[0].transform.position, Quaternion.identity); var cloneL = Instantiate(arrayspawning[e], spawningpoints[1].transform.position, Quaternion.identity); var cloneQ = Instantiate(arrayspawning[e], spawningpoints[2].transform.position, Quaternion.identity); var cloneP = Instantiate(arrayspawning[e], spawningpoints[3].transform.position, Quaternion.identity); cloneS.transform.SetParent(can.transform); cloneL.transform.SetParent(can.transform); cloneQ.transform.SetParent(can.transform); cloneP.transform.SetParent(can.transform); nt = cloneL.GetComponent <note>(); if (e == 3) { e = -1; } } }
public async Task <IActionResult> PutNote(int id, note note) { if (id != note.noteId) { return(BadRequest()); } _context.Entry(note).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!noteExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
/// <summary> /// Edits a note from the database. /// </summary> public void EditNote() { view.PrintContentTitle(notesContentTitle); view.ClearContent(); view.PrintNotes(context.notes.ToList()); view.PrintContent(new List <string>(), "Edit note with ID "); int noteID; if (int.TryParse(view.ReadLine(), out noteID)) { view.PrintContentTitle("Editing note..."); view.ClearContent(); note selectedNote = context.notes.SingleOrDefault(x => x.note_id == noteID); if (selectedNote != null) { view.PrintEditableContent(selectedNote.content); string inputContent = view.ReadLine(); if (inputContent != string.Empty) { selectedNote.content = inputContent; context.SaveChanges(); } } } }
public IHttpActionResult Posttextnote([FromBody] note textnote) { textnote.img = null; db.notes.Add(textnote); db.SaveChanges(); return(Ok(new { result = "success" })); }
public HttpResponseMessage UploadFiles() { try { var res = new HttpResponseMessage(HttpStatusCode.OK); var req = HttpContext.Current.Request; if (req.Files.Count > 0) { var files = new List <string>(); note notemain = new note(); db.notes.Add(notemain); db.SaveChanges(); foreach (string item in req.Files) { var postedfile = req.Files[item]; var filepath = HttpContext.Current.Server.MapPath("~/Images/" + postedfile.FileName); postedfile.SaveAs(filepath); files.Add(filepath); } return(new HttpResponseMessage(HttpStatusCode.OK)); } else { return(new HttpResponseMessage(HttpStatusCode.BadRequest)); } } catch { return(new HttpResponseMessage(HttpStatusCode.BadRequest)); } }
/// <summary> /// Initializes a new instance of the <see cref="Chord"/> class. /// </summary> /// <param name="newKey">Desired Key</param> /// <param name="newType">Desired Scale Type</param> public Chord(note newKey, chordType newType) { Key = newKey; Name = newKey.ToString() + " " + type.ToString(); Intervals = ChordSpellings.intervalsIn[type]; Notes = GenerateNotes(newKey, Intervals); }
public IHttpActionResult Deletenote(int id) { note item = db.notes.Where(x => x.id == id).ToList().FirstOrDefault(); db.notes.Remove(item); db.SaveChanges(); return(Ok(new { result = "success" })); }
/// <summary> /// Initializes a new instance of the <see cref="Note"/> class. /// </summary> /// <param name="newNote">New note.</param> /// <param name="newOctave">Desired Octave</param> public Note(note newNote, int newOctave) { duration = Beat.quarter; name = newNote.ToString() + newOctave.ToString(); key = newNote; octave = newOctave; frequencyKey = GetFrequencyKey(newNote, octave); }
/// <summary> /// Initializes a C note. /// </summary> public Note() { duration = Beat.quarter; name = note.C.ToString(); key = note.C; octave = 2; frequencyKey = GetFrequencyKey(note.C, octave); }
public note pop() { note n = data[top]; data.RemoveAt(top); top--; return(n); }
public ActionResult DeleteConfirmed(int id) { note note = db.notes.Find(id); db.notes.Remove(note); db.SaveChanges(); return(RedirectToAction("Index")); }
public static note Createnote(int ID, string subject, int notes) { note note = new note(); note.id = ID; note.subject = subject; note.notes = notes; return(note); }
void Start() { NoteData notedata = noter.data; if (null != notedata) { List <note.Data> notelist = notedata.notes; var length = audio.clip.length; note checker0_last = null; note checker1_last = null; GameObject connector = null; NoteConnector conn = null; for (var i = 0; i < notelist.Count; ++i) { var obj = Instantiate(prefab_notes[notelist[i].type]); var note_compo = obj.GetComponent <note>(); note_compo.Setup(new note.Data(notelist[i].timing, notelist[i].type)); switch (notelist[i].type) { case (int)note.Type.UP: checker0.AddNote(note_compo); checker0_last = note_compo; break; case (int)note.Type.OUT_UP: checker0.AddNote(note_compo); connector = Instantiate(prefab_connector, checker0.transform); conn = connector.GetComponent <NoteConnector>(); conn.SetJoint(checker0_last.transform, note_compo.transform); checker0_last.SetConnector(conn); note_compo.SetConnector(conn); break; case (int)note.Type.DOWN: checker1.AddNote(note_compo); checker1_last = note_compo; break; case (int)note.Type.OUT_DOWN: checker1.AddNote(note_compo); connector = Instantiate(prefab_connector, checker1.transform); conn = connector.GetComponent <NoteConnector>(); conn.SetJoint(checker1_last.transform, note_compo.transform); checker1_last.SetConnector(conn); note_compo.SetConnector(conn); break; default: break; } } checker0.EndAdding(); checker1.EndAdding(); } }
protected override void OnNavigatedTo(NavigationEventArgs e) { view = e.Parameter as note ?? new note(); view.frame = frame; //viewModel view_model = e.Parameter as viewModel; //view.key = view_model.key; //view.frame = view_model.frame; view.deserilization(); }
static void ShowPath() { Console.WriteLine("----"); for (int i = 0; i < stack.data.Count; i++) { note n = stack.data[i]; Console.WriteLine($"{i}:({n.x}, {n.y}), f:{n.f}, s:{n.s}"); } }
protected void deleteNoteExecute(object sender, EventArgs e) { note dn = new note(); deleteNote dnn = new deleteNote(); dn.overallID = "deleteNote"; dn.noteId = deleteNoteName.SelectedValue.ToString(); dnn.deleteN(dn); }
/// <summary> /// Initializes a new diatonic <see cref="Note"/>. /// </summary> /// <param name="newNote">Desired Note</param> /// <param name="currentDiatonicInterval">Position in scale</param> public Note(note newNote, interval currentDiatonicInterval) { duration = Beat.quarter; key = theory.AdjustForScale(key - (int)currentDiatonicInterval); octave = 0; name = newNote.ToString() + octave.ToString(); diatonicInterval = currentDiatonicInterval; frequencyKey = GetFrequencyKey(currentDiatonicInterval); }
//Public member functions============== /// <summary> /// Generates note array adjusting for max range of intervals. /// </summary> /// <returns>Adjusted Notes</returns> /// <param name="_key">Base offset</param> /// <param name="_buildIntervals">Intervals to consier</param> public Note[] GenerateNotes(note _key, interval[] _buildIntervals) //TODO what really is an octave? { Note[] tempNotes = new Note[_buildIntervals.Length]; for (int i = 0; i < _buildIntervals.Length; i++) { note adjustedForScale = theory.AdjustForScale(_key + (int)_buildIntervals [i]); tempNotes [i] = new Note(adjustedForScale, _buildIntervals[i]); } return(tempNotes); }
static void Main(string[] args) { note note = new note("Naslov", "text, tijelo poruke"); note.Show(); StringBuilder sbTitle = new StringBuilder("Naslov p"); StringBuilder sbBody = new StringBuilder("Text pp0"); Notebook notebook = new Notebook(); for (int i = 0; i < 8; i++) { sbTitle.Append('w', i / 2); sbBody.Append('b', i / 3); notebook.AddNote(new note(sbTitle.ToString(), sbBody.ToString())); } CIterator iterator = new CIterator(notebook); iterator.First().Show(); while (iterator.Next() != null) { iterator.Current.Show(); } notebook.Clear(); CareTaker careTaker = new CareTaker(); ToDoItem tdi1 = new ToDoItem("naslov1", "text1", DateTime.Now); ToDoItem tdi2 = new ToDoItem("naslov12", "text12", DateTime.Now); ToDoItem tdi3 = new ToDoItem("naslov123", "text123", DateTime.MinValue); ToDoItem tdi4 = new ToDoItem("naslov1234", "text1234", DateTime.MaxValue); tdi1.AddStateCT(careTaker); tdi2.AddStateCT(careTaker); tdi3.AddStateCT(careTaker); tdi4.AddStateCT(careTaker); ToDoItem getStateTdi = new ToDoItem("", "", DateTime.MinValue); getStateTdi.RestoreState(careTaker.GetByTitle("naslov12")); Console.WriteLine(getStateTdi.ToString()); HomeThermostat termostat1 = new HomeThermostat(); HomeThermostat termostat2 = new HomeThermostat(); CarThermostat termostatAuto = new CarThermostat(); WeatherStation station = new WeatherStation(44); station.AddObserver(termostat1); station.AddObserver(termostat2); station.AddObserver(termostatAuto); station.SetTemperature(22); station.SetTemperature(2); }
public ActionResult Edit([Bind(Include = "note_id,title,synopsis,content,note_image,note_date,archive,user_id")] note note) { if (ModelState.IsValid) { db.Entry(note).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } ViewBag.user_id = new SelectList(db.users, "user_id", "user_asp_id", note.user_id); return(View(note)); }
public static List<section> Load(System.Xml.XmlElement parent) { var elementList = parent.GetElementsByTagName("section"); List<section> sections = new List<section>(); foreach (System.Xml.XmlElement e in elementList) { section s = new section(); s.name = e.GetAttribute("name"); s.instrumentid = int.Parse(e.GetAttribute("instrumentID")); s.starttime = float.Parse(e.GetAttribute("startTime")); var notes = e.GetElementsByTagName("note"); foreach(System.Xml.XmlElement n in notes) { note nx = new note(); nx.pitch = n.GetAttribute("pitch"); nx.time = float.Parse(n.GetAttribute("time")); nx.duration = float.Parse(n.GetAttribute("duration")); s.notes.Add(nx); } sections.Add(s); } return sections; }
public note addNote(string pitch, float time, float duration) { lock (sectionLock) { note n = new note(); n.pitch = pitch; n.time = time; n.duration = duration; notes.Add(n); return n; } }
public void pushUndo() { List<note> currentState = new List<note>(); foreach(note n in notes) { note c = new note(); c.duration = n.duration; c.pitch = n.pitch; c.time = n.time; currentState.Add(c); } undo.Push(currentState); }
public void popUndo() { if (undo.Count > 0) { var lastState = undo.Pop(); notes.Clear(); foreach(note n in lastState) { note c = new note(); c.duration = n.duration; c.pitch = n.pitch; c.time = n.time; notes.Add(c); } } }
private void curNote_KeyDown(object sender, KeyEventArgs e) { string s = util.key_to_action(e); if (s == "return") { // add note string note_text = curNote.Text.Trim(); if (note_text == "") return; // see if I'm on a user's note (thus, i'm updating), or on a line (thus, i'm adding a note for that line) string reply_to_note_id = ""; int sel = notesCtrl.SelectedIndex; if (sel >= 0) { var i = notesCtrl.GetItem(sel).RowObject as note_item; bool is_edit = i.the_note != null && i.the_note.author_name == author_name_; if (is_edit) { dirty_ = true; i.the_note.note_text = note_text; // user modified the note i.utc_last_edited = DateTime.UtcNow; refresh_note(i); return; } bool is_reply = i.the_note != null && i.the_note.author_name != author_name_; if (is_reply) reply_to_note_id = i.note_id; } note new_ = new note() { author_name = author_name_, author_initials = author_initials_, author_color = author_color_, note_text = note_text, made_by_current_user = true, is_new = true }; add_note(new_, "", reply_to_note_id, false, DateTime.UtcNow); refresh_notes(); } }
public note_item(note_ctrl self, string unique_id, string line_id, bool deleted, DateTime utc_added) { this.self = self; note_id = unique_id; this.line_id = line_id; reply_id = ""; this.deleted = deleted; the_note = null; this.utc_last_edited = utc_added; }
// returns the ID assigned to this note that we're adding; // if null, something went wrong // // note_id - the unique ID of the note, or "" if a new unique ID is to be created // the reason we have this is that we can persist notes (together with their IDs) private note_item add_note(line l, note n, string note_id, string reply_to_note_id, bool deleted, DateTime utc_added) { // a note: can be added on a line, or as reply to someone // new notes: always at the end string line_id = ""; // ... first, try to see if we already have a valid line var found_line = lines_.FirstOrDefault(x => x.Key != cur_line_id_ && x.Value == l); if ( found_line.Value == null) found_line = lines_.FirstOrDefault(x => x.Value == l); Debug.Assert(found_line.Value != null); if (found_line.Key == cur_line_id_) { // it's the current line line_id = next_guid; lines_.Add(line_id, l); } else line_id = found_line.Key; note_id = note_id != "" ? note_id : next_guid; // ... this note should not exist already Debug.Assert( notes_sorted_by_line_index_.Count(x => x.note_id == note_id) == 0); if ( reply_to_note_id != "") // note we're replying to should exist already Debug.Assert( notes_sorted_by_line_index_.Count(x => x.note_id == reply_to_note_id) == 1); var new_ = new note_item(this, n, note_id, reply_to_note_id, line_id, deleted, utc_added); bool inserted = false; if (reply_to_note_id != "") { // add this note as the last reply to this reply note var note = notes_sorted_by_line_index_.FirstOrDefault(x => x.line_id == line_id); // when it's a reply, we need to find the original note! Debug.Assert(note != null); if (note != null) { Debug.Assert(note.is_note_header); // everything following this, is related to this line (until we get to next line) int idx_note = notes_sorted_by_line_index_.IndexOf(note); for (; idx_note < notes_sorted_by_line_index_.Count && !inserted; idx_note++) if (notes_sorted_by_line_index_[idx_note].line_id == line_id) { if (reply_to_note_id != "") { // in this case, look for this note (that we're replying to) if (notes_sorted_by_line_index_[idx_note].note_id == reply_to_note_id) { log_notes_sorted_idx(idx_note + 1, new_); notes_sorted_by_line_index_.Insert(idx_note + 1, new_); inserted = true; } } else { // look for the last note about this line, and insert it after that if ( idx_note < notes_sorted_by_line_index_.Count - 1) if (notes_sorted_by_line_index_[idx_note + 1].line_id != line_id) { // found the last note that relates to this line notes_sorted_by_line_index_.Insert(idx_note + 1, new_); log_notes_sorted_idx(idx_note + 1, new_); inserted = true; } } } else // went to next line break; } } else { var note = notes_sorted_by_line_index_.FirstOrDefault(x => x.line_id == line_id); if (note != null) { // in this case, there may be other notes - we're adding it to the end (as last note on this line) Debug.Assert(note.is_note_header); int idx = notes_sorted_by_line_index_.IndexOf(note); for ( ; idx < notes_sorted_by_line_index_.Count; ++idx) if ( idx < notes_sorted_by_line_index_.Count - 1) if (notes_sorted_by_line_index_[idx + 1].line_id != line_id) break; if (idx < notes_sorted_by_line_index_.Count) { log_notes_sorted_idx(idx + 1, new_); notes_sorted_by_line_index_.Insert(idx + 1, new_); } else { log_notes_sorted_idx(-1, new_); notes_sorted_by_line_index_.Add(new_); } inserted = true; } else { // this is the first entry that relates to this line // ... find the note before which we should insert ourselves int line_index = lines_[line_id].idx; note = notes_sorted_by_line_index_.FirstOrDefault(x => lines_[x.line_id].idx > line_index); var header = new note_item(this, next_guid, line_id, deleted, utc_added); if (note != null) { int idx = notes_sorted_by_line_index_.IndexOf(note); bool has_header = note.is_note_header && note.line_id == line_id; if (!has_header) { log_notes_sorted_idx(idx, header); notes_sorted_by_line_index_.Insert(idx, header); log_notes_sorted_idx(idx + 1, new_); notes_sorted_by_line_index_.Insert(idx + 1, new_); } else { // header is already added if (header.deleted && !deleted) // in this case, the header was deleted (probably we removed all items related to this line a while ago, // and now we have added a new note here) header.deleted = false; log_notes_sorted_idx(idx, new_); notes_sorted_by_line_index_.Insert(idx, new_); } } else { log_notes_sorted_idx(-1, header); log_notes_sorted_idx(-1, new_); notes_sorted_by_line_index_.Add(header); notes_sorted_by_line_index_.Add(new_); } inserted = true; } } Debug.Assert(inserted); // update the UI if (inserted) add_note_to_ui(new_); dirty_ = true; return new_; }
private static Tuple<Dictionary<string, line>, List<note_item>> load_settings_file(note_ctrl self, string file_name) { Dictionary<string, line> lines = new Dictionary<string, line>(); List<note_item> notes = new List<note_item>(); settings_file sett = new settings_file(file_name); // first, load lines int line_count = int.Parse(sett.get("line_count", "0")); for (int idx = 0; idx < line_count; ++idx) { string prefix = "line." + idx + "."; line l = new line(); l.idx = int.Parse(sett.get(prefix + "index", "0")); l.view_name = sett.get(prefix + "view_name"); l.msg = sett.get(prefix + "msg"); var id = sett.get(prefix + "id", ""); lines.Add(id, l); } // load notes // if author name = ourselves -> made_by_current_user = true int note_count = int.Parse(sett.get("note_count", "0")); for (int idx = 0; idx < note_count; ++idx) { string prefix = "note." + idx + "."; note n = null; string author_name = sett.get(prefix + "author_name"); if (author_name != "") { n = new note() {author_name = author_name}; n.author_initials = sett.get(prefix + "author_initials"); n.author_color = util.str_to_color(sett.get(prefix + "author_color")); n.note_text = sett.get(prefix + "note_text"); } bool deleted = sett.get(prefix + "deleted", "0") != "0"; var note_id = sett.get(prefix + "note_id", ""); var reply_id = sett.get(prefix + "reply_id", ""); var line_id = sett.get(prefix + "line_id", ""); long ticks = long.Parse(sett.get(prefix + "added_at", "0")); note_item note; if (n != null) note = new note_item(self, n, note_id, reply_id, line_id, deleted, new DateTime(ticks)); else note = new note_item(self, note_id, line_id, deleted, new DateTime(ticks)); notes.Add(note); } return new Tuple<Dictionary<string, line>, List<note_item>>(lines, notes); }
// Use this for initialization void Start () { NM = GameObject.FindGameObjectWithTag("NoteManager").GetComponent<NoteManager>(); //SMS = GameObject.FindGameObjectWithTag ("SoundManager").GetComponent<SoundManagerScript> (); SMS = SoundManagerScript.Instance; if(noteName == "MiddleC"){ currentNote = note.MiddleC; Yposition = -1.5f; } if(noteName == "CSharp"){ currentNote = note.CSharp; Yposition = -1.5f; } if(noteName == "D"){ currentNote = note.D; Yposition = -1.25f; } if(noteName == "DSharp"){ currentNote = note.DSharp; Yposition = -1.25f; } if(noteName == "E"){ currentNote = note.E; Yposition = -1f; } if(noteName == "F"){ currentNote = note.F; Yposition = -0.75f; } if(noteName == "FSharp"){ currentNote = note.FSharp; Yposition = -0.75f; } if(noteName == "G"){ currentNote = note.G; Yposition = -0.5f; } if(noteName == "GSharp"){ currentNote = note.GSharp; Yposition = -0.5f; } if(noteName == "A"){ currentNote = note.A; Yposition = -0.25f; } if(noteName == "ASharp"){ currentNote = note.ASharp; Yposition = -0.25f; } if(noteName == "B"){ currentNote = note.B; Yposition = 0f; } if(noteName == "HighC"){ currentNote = note.HighC; Yposition = 0.25f; } if(noteName == "HighCSharp"){ currentNote = note.HighCSharp; Yposition = 0.25f; } if(noteName == "HighD"){ currentNote = note.HighD; Yposition = 0.5f; } if(noteName == "HighDSharp"){ currentNote = note.HighDSharp; Yposition = 0.5f; } if(noteName == "HighE"){ currentNote = note.HighE; Yposition = 0.75f; } if(noteName == "HighF"){ currentNote = note.HighF; Yposition = 1f; } this.gameObject.transform.position = new Vector3(transform.position.x, Yposition, transform.position.z); }
// helper - add to the currently selected line private note_item add_note(note n, string note_id, string reply_to_note_id, bool deleted, DateTime utc_added) { Debug.Assert(cur_line != null); if (cur_line == null) { Debug.Assert(false); return null; } line new_ = new line(); if (reply_to_note_id == "") new_.copy_from(cur_line); else { // find the line we're replying to var reply_to_note = notes_sorted_by_line_index_.FirstOrDefault(x => x.note_id == reply_to_note_id); Debug.Assert(reply_to_note != null && lines_.ContainsKey(reply_to_note.line_id)); new_.copy_from( lines_[reply_to_note.line_id] ); } return add_note(new_, n, note_id, reply_to_note_id, deleted, utc_added); }