示例#1
0
 // Use this for initialization
 void Start()
 {
     _Logic       = GameLogic.GetComponent <GameLogic>();
     _PieceHolder = GameLogic.GetComponent <holdPiece>();
 }
示例#2
0
 // Use this for initialization
 void Start()
 {
     holdpiece = gameLogic.GetComponent <holdPiece> ();
     gamelogic = gameLogic.GetComponent <GameLogic> ();
 }
 // Use this for initialization
 void Start()
 {
     gameLogicHoldPiece = GameLogic.GetComponent <holdPiece>();
 }