//Vector3 laserPointPosition; // Vector3 beginPos; void Start() { pop = GameObject.Find("pop").GetComponent <AudioSource>(); dinoWeaponScript = GameObject.Find("dinoWeapon").GetComponent <dinoWeapon>(); healthScript = GameObject.Find("HealthBar").GetComponent <healthBar>(); healthScript.roaring(); princesss = GameObject.Find("_princess"); laserPoint = dinoWeaponScript.newPoint; princessScript = princesss.GetComponent <hero>(); lr = GetComponent <LineRenderer>(); lr.SetPosition(0, transform.position); //birthtime = Time.time; Destroy(laserPoint, 4f); Destroy(gameObject, 4f); //beginPos = transform.position; //laserPointPosition = laserPoint.transform.position; }