示例#1
0
 public LazerGunFireInterval(gunFacade gun) : base(gun)
 {
 }
 public LazerGunDefault(gunFacade gun) : base(gun)
 {
 }
示例#3
0
 public LazerGunOverHeat(gunFacade gun) : base(gun)
 {
 }
示例#4
0
 public GunState(gunFacade gun)
 {
     this.gun = gun;
 }