Exemple #1
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 public LazerGunFireInterval(gunFacade gun) : base(gun)
 {
 }
 public LazerGunDefault(gunFacade gun) : base(gun)
 {
 }
Exemple #3
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 public LazerGunOverHeat(gunFacade gun) : base(gun)
 {
 }
Exemple #4
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 public GunState(gunFacade gun)
 {
     this.gun = gun;
 }