示例#1
0
 public void OpenMainGame()
 {
     SceneManager.LoadScene("Scenes/MainScene");
     gA.StopAll(0);
     mainGameCanvas.SetActive(true);
     mainGameCanvas.GetComponent <UIController>().EnableBlink();
     Dialogs.Instance.PlaySequnce(0);
 }
示例#2
0
 //
 public void Stop()
 {
     grumble.StopAll();
     storySound.Stop();
 }
示例#3
0
 void hitStop()
 {
     gA.StopAll();
 }