示例#1
0
 readonly Vector2 pivotIcon = new Vector2(0.5f, 0.5f); //can't be consts
 public FriendData(string _name, int _level, string _staticsics, friendStatus _status, Texture2D _icon)
 {
     Name       = _name;
     Level      = _level;
     Staticsics = _staticsics;
     status     = _status;
     icon       = Sprite.Create(_icon, iconSize, pivotIcon);
 }
示例#2
0
    readonly Vector2 pivotIcon = new Vector2(0.5f, 0.5f); //can't be consts

    #endregion Fields

    #region Constructors

    public FriendData(string _name, int _level, string _staticsics, friendStatus _status, Texture2D _icon)
    {
        Name = _name;
        Level = _level;
        Staticsics = _staticsics;
        status = _status;
        icon = Sprite.Create(_icon, iconSize, pivotIcon);
    }