示例#1
0
        public static Bool fcGifWriteFile(fcGIFContext ctx, string path, int begin_frame = 0, int end_frame = -1)
        {
            fcStream fstream = fcCreateFileStream(path);
            Bool     ret     = fcGifWrite(ctx, fstream, begin_frame, end_frame);

            fcDestroyStream(fstream);
            return(ret);
        }
示例#2
0
文件: fcAPI.cs 项目: ubisoft/vrtist
 [DllImport("fccore")] public static extern void fcFlacAddOutputStream(fcFlacContext ctx, fcStream stream);
示例#3
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文件: fcAPI.cs 项目: ubisoft/vrtist
 [DllImport("fccore")] public static extern void fcMP4AddOutputStream(fcMP4Context ctx, fcStream s);
示例#4
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文件: fcAPI.cs 项目: ubisoft/vrtist
 [DllImport("fccore")] public static extern ulong fcStreamGetWrittenSize(fcStream s);
示例#5
0
文件: fcAPI.cs 项目: ubisoft/vrtist
 [DllImport("fccore")] private static extern void fcReleaseStream(fcStream s);
 [DllImport("fccore")] internal static extern void fcWebMAddOutputStream(fcWebMContext ctx, fcStream stream);
示例#7
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 [DllImport("FrameCapturer")] public static extern ulong        fcStreamGetWrittenSize(fcStream s);
示例#8
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 [DllImport("FrameCapturer")] public static extern void         fcDestroyStream(fcStream s);
示例#9
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 [DllImport("FrameCapturer")] public static extern void             fcMP4AddOutputStream(fcMP4Context ctx, fcStream s);
示例#10
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 [DllImport("FrameCapturer")] public static extern Bool         fcGifWrite(fcGIFContext ctx, fcStream stream, int begin_frame = 0, int end_frame = -1);
示例#11
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 [DllImport("fccore")] private static extern void        fcDestroyStream(fcStream s);
示例#12
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 public static extern void fcDestroyStream(fcStream s);
示例#13
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 public static extern ulong fcStreamGetWrittenSize(fcStream s);
示例#14
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 public static extern void fcMP4AddOutputStream(fcMP4Context ctx, fcStream s);
示例#15
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 public static extern Bool fcGifWrite(fcGIFContext ctx, fcStream stream, int begin_frame=0, int end_frame=-1);