private string FxTypeToPath( enEfPathType type ) { switch (type) { case enEfPathType.EF_ATK: return "Prefab/Effect/Atk"; case enEfPathType.EF_SKILL: return "Prefab/Effect/Skill"; case enEfPathType.EF_UI: return "Prefab/Effect/UI"; case enEfPathType.EF_OTHER: return "Prefab/Effect/Other"; // case enEfPathType.EF_ENEMY: // return "Prefab/Effect/enemy"; }; return null; }
//==FX== public Transform GetFx( string name,enEfPathType type ) { string path = FxTypeToPath (type); return GetPrefab ( name,path ); }