private string FxTypeToPath( enEfPathType type )
	{
		switch (type) {
			case enEfPathType.EF_ATK:
				return "Prefab/Effect/Atk";
			case enEfPathType.EF_SKILL:
				return "Prefab/Effect/Skill";
			case enEfPathType.EF_UI:
				return "Prefab/Effect/UI";
			case enEfPathType.EF_OTHER:
				return "Prefab/Effect/Other";
//			case enEfPathType.EF_ENEMY:
//				return "Prefab/Effect/enemy";
		};
		return null;
	}
	//==FX==
	public Transform GetFx( string name,enEfPathType type )
	{
		string path = FxTypeToPath (type);
		return GetPrefab ( name,path );
	}