// Use this for initialization IEnumerator dealy() { yield return(new WaitForSeconds(lifeTime)); if (DamageHitbox != null) { DamageHitbox.selfDestory(); } }
// Use this for initialization IEnumerator dealy() { yield return(new WaitForSeconds(lifeTime)); if (DamageHitbox != null) { DamageHitbox.selfDestory(); } }