void init() { token = File.ReadAllLines("token.txt"); config = File.ReadAllText("config.json"); configObject configInfo = JsonConvert.DeserializeObject <configObject>(config); owner = Convert.ToUInt64(configInfo.owner_snowflake); defaultDiscord = configInfo.invite_code; getSnowflake(); Start(); }
public static configObject renewconfig(Boolean AskToSave) { configObject Config = new configObject(); printLogo(); Console.WriteLine("How Many Threads do you wish?"); Config.threads = int.Parse(Console.ReadLine()); printLogo(); Console.WriteLine("Proxyless Y/N?"); string ab = Console.ReadLine().ToLower(); Config.PROXYLESS = ab != "n"; if (!Config.PROXYLESS) { printLogo(); Console.WriteLine("Load proxies through API Y/N?"); string a = Console.ReadLine().ToLower(); Config.API = a != "n"; if (Config.API) { printLogo(); Console.WriteLine("Enter Your API Link"); Config.API_LINK = Console.ReadLine(); printLogo(); Console.WriteLine("Refresh After How Many Minutes?"); Config.API_REFRESH_TIME = int.Parse(Console.ReadLine()); } } /* * printLogo(); * Console.WriteLine("Do You Wanna Send The Hits Via Discord Webhook Y/N?"); * string b = Console.ReadLine().ToLower(); * Config.WEBHOOK = b != "n"; * if (Config.WEBHOOK) * { * printLogo(); * Console.WriteLine("Enter Webhook Link"); * Config.WEBHOOK_LINK = Console.ReadLine(); * } */ printLogo(); Console.WriteLine("Do You Wanna Save Invalids Y/N?"); string c = Console.ReadLine().ToLower(); Config.INVALIDS = c != "n"; printLogo(); if (AskToSave) { Console.WriteLine("Do you want to save this config Y/N?"); string d = Console.ReadLine().ToLower(); bool e = d != "n"; if (e) { System.IO.File.WriteAllText("config.json", JsonConvert.SerializeObject(Config)); Console.WriteLine("Config saved!", Color.LawnGreen); return(Config); } else { return(Config); } } else { System.IO.File.WriteAllText("config.json", JsonConvert.SerializeObject(Config)); Console.WriteLine("Config saved!", Color.LawnGreen); Thread.Sleep(2000); return(null); } }