Пример #1
0
        void init()
        {
            token  = File.ReadAllLines("token.txt");
            config = File.ReadAllText("config.json");

            configObject configInfo = JsonConvert.DeserializeObject <configObject>(config);

            owner          = Convert.ToUInt64(configInfo.owner_snowflake);
            defaultDiscord = configInfo.invite_code;

            getSnowflake();
            Start();
        }
Пример #2
0
        public static configObject renewconfig(Boolean AskToSave)
        {
            configObject Config = new configObject();

            printLogo();
            Console.WriteLine("How Many Threads do you wish?");
            Config.threads = int.Parse(Console.ReadLine());

            printLogo();
            Console.WriteLine("Proxyless Y/N?");
            string ab = Console.ReadLine().ToLower();

            Config.PROXYLESS = ab != "n";
            if (!Config.PROXYLESS)
            {
                printLogo();
                Console.WriteLine("Load proxies through API Y/N?");
                string a = Console.ReadLine().ToLower();
                Config.API = a != "n";
                if (Config.API)
                {
                    printLogo();
                    Console.WriteLine("Enter Your API Link");
                    Config.API_LINK = Console.ReadLine();

                    printLogo();
                    Console.WriteLine("Refresh After How Many Minutes?");
                    Config.API_REFRESH_TIME = int.Parse(Console.ReadLine());
                }
            }

            /*
             * printLogo();
             * Console.WriteLine("Do You Wanna Send The Hits Via Discord Webhook Y/N?");
             * string b = Console.ReadLine().ToLower();
             * Config.WEBHOOK = b != "n";
             * if (Config.WEBHOOK)
             * {
             *  printLogo();
             *  Console.WriteLine("Enter Webhook Link");
             *  Config.WEBHOOK_LINK = Console.ReadLine();
             * }
             */
            printLogo();
            Console.WriteLine("Do You Wanna Save Invalids Y/N?");
            string c = Console.ReadLine().ToLower();

            Config.INVALIDS = c != "n";

            printLogo();

            if (AskToSave)
            {
                Console.WriteLine("Do you want to save this config Y/N?");
                string d = Console.ReadLine().ToLower();
                bool   e = d != "n";
                if (e)
                {
                    System.IO.File.WriteAllText("config.json", JsonConvert.SerializeObject(Config));
                    Console.WriteLine("Config saved!", Color.LawnGreen);
                    return(Config);
                }
                else
                {
                    return(Config);
                }
            }
            else
            {
                System.IO.File.WriteAllText("config.json", JsonConvert.SerializeObject(Config));
                Console.WriteLine("Config saved!", Color.LawnGreen);
                Thread.Sleep(2000);
                return(null);
            }
        }