/* Update which concept is currently chosen and update texts * Will be run when value of dropdown is changed */ public void decideCurrConcept() { currentChosenOption = dropDown.GetComponent <TMP_Dropdown>().value; switch (currentChosenOption) { case 0: currConcept = variable; break; case 1: currConcept = condition; break; case 2: currConcept = forloops; break; case 3: currConcept = whileloops; break; //case 4: // currConcept = final; // break; } updateTexts(); }
/// <summary> /// Mapea un modelo de vista /// a una entidad /// </summary> public concept ViewModelToEntity(ConceptViewModel model) { concept result = new concept(); result.ConceptId = model.ConceptId; result.Nombre = model.Nombre; result.RegStatus = model.RegStatus; result.CreatedAt = Convert.ToDateTime(model.CreatedAt); result.UpdatedAt = Convert.ToDateTime(model.UpdatedAt); return(result); }
/// <summary> /// mapea un objeto entidad /// a un modelo de vista /// </summary> public ConceptViewModel EntityToViewModel(concept entity) { var model = new ConceptViewModel(); model.ConceptId = entity.ConceptId; model.Nombre = entity.Nombre; model.RegStatus = entity.RegStatus; model.CreatedAt = entity.CreatedAt.ToString("dd/MM/yyyy"); model.UpdatedAt = entity.UpdatedAt.ToString("dd/MM/yyyy"); return(model); }
/* Start is called before the first frame update. Define all concepts */ void Start() { //Which dropdown option are we looking at? currentChosenOption = dropDown.GetComponent <TMP_Dropdown>().value; /* Text for variables */ variable = new concept(); variable.setTitle("Variables"); variable.setDef("A Variable is a quantity that has been assigned a special value by the programmer.\n" + " It is like a box holding a value, in the sense that you can use the box instead of using the value directly!"); variable.setExample("For Example: x = 10 implies 2 + x = 12 \n" + "We can substitute 10 by x anywhere necessary. This provides a nice and neat way to modify our programs."); /*Text for Conditions */ condition = new concept(); condition.setTitle("Conditional Statements"); condition.setDef("Conditional statements control the flow of the program and allow it to behave appropriately under different circumstances.\n" + "They include 'if statements' which can be followed by 'else if' and 'else' statements which execute appropriate behaviours accordingly."); condition.setExample("For example \n" + "'if(x){do y}\n" + "else{do z}'\n" + "will execute y given x is true and execute z otherwise."); /*Text for For Loops*/ forloops = new concept(); forloops.setTitle("For Loops"); forloops.setDef("For Loops help programmers execute chunks of code in multiple interations without having to repeat the code! They are \n" + "a very powerful tool that helps programmers iterate over data structures like arrays, and execute shared pieces of code among \n" + "say, the different indices of the array, or even multiple arrays!"); forloops.setExample("For loops have syntax like\n " + "for (int i = 0; i< value; i++){some code}\n" + " to signify that the code is meant to iterate value times, with each iteration differing by 1."); /*Text for While Loops*/ whileloops = new concept(); whileloops.setTitle("While Loops"); whileloops.setDef("While loops help programmers execute chunks of code, guided by a condition. While the condition is true, the code \n" + "keeps executing. When the condition falsifies, the while loop stops execution.\n"); whileloops.setExample("The syntax for a while loop is the following: \n" + "while(i < value){some code}.\n" + "The 'some code' contains ways for iteration."); /*Text for the final race*/ //final = new concept(); //final.setTitle("The final race!"); //final.setDef("This is the final chapter of this race! This covers all the chapters we have learned so far. Be prepared for the following:"); //final.setExample("VARIABLES, \n IF CONDITIONS, \n WHILE LOOPS, \n FOR LOOPS"); decideCurrConcept(); updateTexts(); }
/// <summary> /// Actualiza un concepto /// </summary> public concept Update(concept concepto) { concept conceptEntity = DataBaseEntities.concept.Where(w => w.ConceptId == concepto.ConceptId).FirstOrDefault(); if (conceptEntity != null) { conceptEntity.Nombre = concepto.Nombre; var update = DataBaseEntities.Entry(conceptEntity); update.State = EntityState.Modified; DataBaseEntities.SaveChanges(); } return(conceptEntity); }
/// <summary> /// Elimina un concepto /// </summary> public concept Delete(int conceptId) { concept conceptEntity = DataBaseEntities.concept.Where(w => w.ConceptId == conceptId).FirstOrDefault(); if (conceptEntity != null) { conceptEntity.RegStatus = false; var update = DataBaseEntities.Entry(conceptEntity); update.State = EntityState.Modified; DataBaseEntities.SaveChanges(); } return(conceptEntity); }
/// <summary> /// Registra un nuevo concepto /// </summary> public concept Register(concept concept) { DateTime dateTime = DateTime.Now; try { concept.CreatedAt = dateTime; concept.RegStatus = true; DataBaseEntities.concept.Add(concept); DataBaseEntities.SaveChanges(); DataBaseEntities.Entry(concept).GetDatabaseValues(); return(concept); } catch (Exception dbEx) { return(null); } }