} //MsgWnd #endregion #region theClass public bgThread() { bgWnd = new bgThreadWndProc(this); myThread = new Thread(myThreadStart); bRunThread = true; myThread.Start(); _BGeventArgs = new ShakeDetection.ShakeEventArgs(); theLock = new object(); }
}//MsgWnd #endregion #region theClass public bgThread() { bgWnd = new bgThreadWndProc(this); myThread = new Thread(myThreadStart); bRunThread = true; myThread.Start(); _BGeventArgs = new ShakeDetection.ShakeEventArgs(); theLock = new object(); }