示例#1
0
    /// //////////////////////////β版用
    ///
    private static List <cardCount> BataDeck()
    {
        List <cardCount> cards = new List <cardCount>();

        int i = 3;

        cardCount ccount = new cardCount();

        ccount.Init(kurausorasu(), i);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(SupportFairy(), i);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(FrameDogg(), i);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(DevilContraction(), i);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(DestZoneSkillCardChoisSupport(), i);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(DevilsGift(), i);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(SolHand(), i);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(ThreeHedDragonsCurs(), i);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(YerowDragonsArmer(), i);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(DualAttackSkill(), i);
        //cards.Add(ccount);

        return(cards);
    }
示例#2
0
    private static List <cardCount> GatiDeck()
    {
        List <cardCount> cards = new List <cardCount>();

        int i = 1;

        cardCount ccount = new cardCount();

        ccount.Init(kurausorasu(), i * 2);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(SupportFairy(), i * 2);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(FrameDogg(), i * 2);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(DevilContraction(), i * 2);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(DestZoneSkillCardChoisSupport(), i * 2);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(DevilsGift(), i * 2);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(SolHand(), i * 3);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(ThreeHedDragonsCurs(), i * 2);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(YerowDragonsArmer(), i * 2);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(DualAttackSkill(), i * 2);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(BeginnerSowrdmanAira(), i * 3);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(IronKnight(), i * 3);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(GuardianShield(), i * 2);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(DarkMagicianRejehu(), i * 2);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(IndifferentBattleField(), i * 3);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(GodBreath(), i * 2);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(IgunisRanth(), i * 3);
        cards.Add(ccount);


        ccount = new cardCount();
        ccount.Init(DemonsGate(), i * 3);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(BoosterDagar(), i * 2);
        cards.Add(ccount);

        //罠
        ccount = new cardCount();
        ccount.Init(AttackDebuffTrap(), i * 2);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(OverPowerTrap(), i * 3);
        cards.Add(ccount);

        ccount = new cardCount();
        ccount.Init(Sikabanenotate(), i * 3);
        cards.Add(ccount);

        /*画像が無いので排除
         * ccount = new cardCount();
         * ccount.Init(Eruhu(), i * 3);
         * cards.Add(ccount);*/

        ccount = new cardCount();
        ccount.Init(Present(), i * 3);
        cards.Add(ccount);

        return(cards);
    }