示例#1
0
	public void EventProcess( body1_SC_SERVER_EVENT_STOP _stop)
	{
		foreach( body2_SC_SERVER_EVENT_STOP node in _stop.body)
		{
			if( m_dicEvent.ContainsKey( node.nEventKey) == true)
				m_dicEvent.Remove( node.nEventKey);
		}
		
//		if(m_Activate == true)
//		{
//			TurnOff();	
//			AsEntityManager.Instance.MessageToPlayer( new Msg_AutoCombat_Off(false));
//		}
	}
示例#2
0
	private void ServerEventStop( byte[] _packet)
	{
		body1_SC_SERVER_EVENT_STOP packet = new body1_SC_SERVER_EVENT_STOP();
		packet.PacketBytesToClass( _packet);

		foreach( body2_SC_SERVER_EVENT_STOP data in packet.body)
			AsEventManager.Instance.Remove( data.nEventKey);
		
		AutoCombatManager.Instance.EventProcess( packet);//$yde
	}