public void EventProcess( body1_SC_SERVER_EVENT_STOP _stop) { foreach( body2_SC_SERVER_EVENT_STOP node in _stop.body) { if( m_dicEvent.ContainsKey( node.nEventKey) == true) m_dicEvent.Remove( node.nEventKey); } // if(m_Activate == true) // { // TurnOff(); // AsEntityManager.Instance.MessageToPlayer( new Msg_AutoCombat_Off(false)); // } }
private void ServerEventStop( byte[] _packet) { body1_SC_SERVER_EVENT_STOP packet = new body1_SC_SERVER_EVENT_STOP(); packet.PacketBytesToClass( _packet); foreach( body2_SC_SERVER_EVENT_STOP data in packet.body) AsEventManager.Instance.Remove( data.nEventKey); AutoCombatManager.Instance.EventProcess( packet);//$yde }