private bool joystickCheck(int t) => asd.Engine.JoystickContainer.GetIsPresentAt(0) && joystick.GetButtonState(t) == asd.JoystickButtonState.Push;
public asd.ButtonState GetState(asd.Joystick joystick) { return(joystick.GetButtonState(index)); }
public static bool IsJoystickPush(int t) => asd.Engine.JoystickContainer.GetIsPresentAt(0) && joystick.GetButtonState(t) == asd.JoystickButtonState.Push;