internal static _Offset Offset()
            {
                if (_OffsetFunc == null)
                {
                    _OffsetFunc =
                        (_Offset)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnWorldEditorSelection_offset"), typeof(_Offset));
                }

                return(_OffsetFunc);
            }
示例#2
0
            internal static _Offset Offset()
            {
                if (_OffsetFunc == null)
                {
                    _OffsetFunc =
                        (_Offset)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnWorldEditorSelection_offset"), typeof(_Offset));
                }

                return(_OffsetFunc);
            }