internal static _Offset Offset() { if (_OffsetFunc == null) { _OffsetFunc = (_Offset)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnWorldEditorSelection_offset"), typeof(_Offset)); } return(_OffsetFunc); }
internal static _Offset Offset() { if (_OffsetFunc == null) { _OffsetFunc = (_Offset)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnWorldEditorSelection_offset"), typeof(_Offset)); } return(_OffsetFunc); }