示例#1
0
            internal static _Detach Detach()
            {
                if (_DetachFunc == null)
                {
                    _DetachFunc =
                        (_Detach)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnPhysicsForce_detach"), typeof(_Detach));
                }

                return(_DetachFunc);
            }
            internal static _Detach Detach()
            {
                if (_DetachFunc == null)
                {
                    _DetachFunc =
                        (_Detach)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiMessageVectorCtrl_detach"), typeof(_Detach));
                }

                return(_DetachFunc);
            }