示例#1
0
        private void GenerateRegion(BlockRegion region, RegionMap map)
        {
            _regionMappings[map] = region;

            foreach (RegionMap childRegion in map.ChildRegions)
            {
                if (childRegion.Type != RegionMap.RegionType.Try)
                {
                    continue;
                }
                Zone newZone = new Zone(region);
                region.AddChildZone(newZone);
                newZone.TryRegion = new BlockRegion(BlockRegion.RegionType.Primary, newZone);
                GenerateRegion(newZone.TryRegion, childRegion);

                foreach (RegionMap associatedRegion in childRegion.AssociatedRegions)
                {
                    switch (associatedRegion.Type)
                    {
                    case RegionMap.RegionType.Catch:
                        BlockRegion catchRegion = new BlockRegion(BlockRegion.RegionType.Catch, newZone);
                        GenerateRegion(catchRegion, associatedRegion);

                        CatchCase catchCase =
                            new CatchCase(_assemblyLoader.ResolveType(associatedRegion.CatchReference),
                                          catchRegion);
                        newZone.AddCatchRegion(catchCase);
                        break;

                    case RegionMap.RegionType.Finally:
                        if (newZone.FinalRegion != null)
                        {
                            throw new ArgumentException("Two final regions should not occur!");
                        }
                        newZone.FinalRegion = new BlockRegion(BlockRegion.RegionType.Final, newZone);
                        GenerateRegion(newZone.FinalRegion, associatedRegion);
                        break;

                    default:
                        throw new ArgumentOutOfRangeException();
                    }
                }
            }
        }