示例#1
0
    protected override void Communicate()
    {
        _remainingCommunicationTime -= Time.deltaTime;

        if (_remainingCommunicationTime <= 0)
        {
            if (Zone.DeathOccured)
            {
                Zone.ActivateAlarm();
            }
            else
            {
                SetState(State.NextState);
            }
        }
    }