public void ProcessPrivateMessage(PrivateMessageReceivedContext context) { if (context.Message.IndexOf("宠物绑定") == 0) { XmlSolve.del("qq_pet_uin", context.FromQq.ToString()); XmlSolve.del("qq_pet_skey", context.FromQq.ToString()); string[] str2; int count_temp = 0; str2 = context.Message.Replace("宠物绑定", "").Split('/'); foreach (string i in str2) { if (count_temp == 0) { XmlSolve.insert("qq_pet_uin", context.FromQq.ToString(), i); count_temp++; } else if (count_temp == 1) { XmlSolve.insert("qq_pet_skey", context.FromQq.ToString(), i); count_temp++; } } _mahuaApi.SendPrivateMessage(context.FromQq).Text("宠物绑定成功!").Done(); } else { string replay = MessageSolve.GetReplay(context.FromQq, context.Message, _mahuaApi); if (replay != "") { _mahuaApi.SendPrivateMessage(context.FromQq, replay); } } // 异步发送消息,不能使用 _mahuaApi 实例,需要另外开启Session //Task.Factory.StartNew(() => //{ // using (var robotSession = MahuaRobotManager.Instance.CreateSession()) // { // var api = robotSession.MahuaApi; // api.SendPrivateMessage(context.FromQq, "异步的嘤嘤嘤"); // } //}); }
public void ProcessGroupMemberChanged(GroupMemberChangedContext context) { if (context.GroupMemberChangedType.ToString() == "Increased") //进群 { _mahuaApi.SendGroupMessage(context.FromGroup, "欢迎" + Tools.At(context.JoinedOrLeftQq) + "进群!请仔细阅读群公告哦~"); } else if (context.GroupMemberChangedType.ToString() == "Decreased")//退群 { if (context.FromGroup == "241464054") { string player = XmlSolve.xml_get("bind_qq", context.JoinedOrLeftQq); if (player != "") { _mahuaApi.SendGroupMessage("567145439", "检测到玩家" + player + "已退群,请管理进入游戏,执行\r\n/code " + MinecraftSolve.DelNewCode(player) + "\r\n命令来删除该玩家的白名单"); XmlSolve.del("bind_qq_wait", context.JoinedOrLeftQq); XmlSolve.del("bind_qq", context.JoinedOrLeftQq); } } } }