public static IEnumerator loadAll() { init(); for (int i = 0; i < _list.Count; i++) { ConfigDataVo cfgVo = _list[i]; XMLLoader loader = new XMLLoader(cfgVo.loadHandler, cfgVo.url); yield return(Client.ins.StartCoroutine(loader.doLoadAsync(Client.ins))); } do { yield return(null); } while (GameConfig.ins.PetMaxLevel != 0); //_list.clear(); }