void Start() { Sounds.Pain1 = Resources.Load <AudioClip>("music/sounds/bol"); Sounds.Pain2 = Resources.Load <AudioClip>("music/sounds/bol2"); Sounds.Step = Resources.Load <AudioClip> ("music/sounds/krok1"); Sounds.Shield = Resources.Load <AudioClip> ("music/sounds/tarcza"); Sounds.Hit = Resources.Load <AudioClip>("music/sounds/hit"); Sounds.Heal = Resources.Load <AudioClip> ("music/sounds/lvlUp"); Sounds.HitBlocked = Resources.Load <AudioClip> ("music/sounds/hit_blocked"); XmlLoader = new XMLLoader(); Me = this; PlayerGM = XmlLoader.CreatePlayer(); }