public void SetDialog(ulong capacity, XLoadingUI.OnSureCallBack sureCallBack, XLoadingUI.OnSureCallBack cancelCallBack) { this.mDialogCallBack = sureCallBack; this.mDialogCancelCallBack = cancelCallBack; this.mDialogTransform.gameObject.SetActive(true); this.mDialogCapacityLabel.SetText(this.GetCapacityValue(capacity)); }
private void LoadFinishClean() { this.JY = null; this.Black = null; this.JYPlayTween = null; this.BlackPlayTween = null; this.StatusText = null; this.VersionText = null; this.ClickBox = null; this.mDialogCallBack = null; this.mDialogCancelCallBack = null; this.mDialogCancelBtn = null; this.mDialogSureBtn = null; this.mDialogCapacityLabel = null; this.mDialogTransform = null; this.mDownLoadNewBtn = null; this.mDownLoadTransform = null; }
public void SetDownLoad(XLoadingUI.OnSureCallBack sureCallBack) { this.mDownCallBack = sureCallBack; this.mDownLoadTransform.gameObject.SetActive(true); }