public void SetDialog(ulong capacity, XLoadingUI.OnSureCallBack sureCallBack, XLoadingUI.OnSureCallBack cancelCallBack)
 {
     this.mDialogCallBack       = sureCallBack;
     this.mDialogCancelCallBack = cancelCallBack;
     this.mDialogTransform.gameObject.SetActive(true);
     this.mDialogCapacityLabel.SetText(this.GetCapacityValue(capacity));
 }
 private void LoadFinishClean()
 {
     this.JY                    = null;
     this.Black                 = null;
     this.JYPlayTween           = null;
     this.BlackPlayTween        = null;
     this.StatusText            = null;
     this.VersionText           = null;
     this.ClickBox              = null;
     this.mDialogCallBack       = null;
     this.mDialogCancelCallBack = null;
     this.mDialogCancelBtn      = null;
     this.mDialogSureBtn        = null;
     this.mDialogCapacityLabel  = null;
     this.mDialogTransform      = null;
     this.mDownLoadNewBtn       = null;
     this.mDownLoadTransform    = null;
 }
 public void SetDownLoad(XLoadingUI.OnSureCallBack sureCallBack)
 {
     this.mDownCallBack = sureCallBack;
     this.mDownLoadTransform.gameObject.SetActive(true);
 }