void CheckSpawnDaoJuCom() { XKNpcSpawnDaoJu daoJuScript = GetComponent <XKNpcSpawnDaoJu>(); if (daoJuScript == null) { return; } daoJuScript.SpawnAllDaoJu(); }
void CheckSpawnDaoJuCom(PlayerEnum index) { XKNpcSpawnDaoJu daoJuScript = GetComponent <XKNpcSpawnDaoJu>(); if (daoJuScript == null) { return; } //daoJuScript.SpawnAllDaoJu(); daoJuScript.CreatSuiJiDaoJu(index); }
void CheckSpawnDaoJuCom(PlayerEnum index) { if (XkGameCtrl.GetInstance().GetIsActiveAiPlayer() == true) { //Ai坦克被激活时,npc被击爆后不允许产生道具. return; } XKNpcSpawnDaoJu daoJuScript = GetComponent <XKNpcSpawnDaoJu>(); if (daoJuScript == null) { return; } //daoJuScript.CreatSuiJiDaoJu(index); if (NpcScript != null && NpcScript.IsCaiPiaoZhanChe == false) { daoJuScript.SpawnAllDaoJu(index); } }