示例#1
0
 public Toolbar(System.Object data, FieldInfo fieldInfo, GUIAttribute guiAttribute)
     : base(data, fieldInfo, guiAttribute)
 {
     this.gui = new XJ.Unity3D.GUI.Toolbar();
     Load();
 }
 public Toolbar(System.Object data, FieldInfo fieldInfo, GUIAttribute guiAttribute)
     : base(data, fieldInfo, guiAttribute)
 {
     this.gui = new XJ.Unity3D.GUI.Toolbar();
     Load();
 }