示例#1
0
    private void Ondestory()
    {
        // jiao-temporary
        ViveInput.RemovePress(HandRole.RightHand, ControllerButton.Trigger, OnMoveEnd);
        WristBandInput.disAssembleRemoveListener(new UnityAction(AllDisassemble));

        stayingColliders.Clear();
    }
示例#2
0
 // Use this for initialization
 void Start()
 {
     WristBandInput.disAssembleAddListener(new UnityAction(AllDisassemble));
     ReadXml();
 }
示例#3
0
 void OnDestory()
 {
     WristBandInput.callToolBoxRemoveListener(show);
 }
示例#4
0
 // Use this for initialization
 void Start()
 {
     WristBandInput.callToolBoxAddListener(show);
 }