/// <summary> /// Pause current video playback /// </summary> public void Pause() { if (_playerObj != IntPtr.Zero) { if (_videoOutputObjects == null && _updateVideoTextureEnum != null) { _monoObject.StopCoroutine(_updateVideoTextureEnum); _updateVideoTextureEnum = null; } _wrapper.PlayerPause(_playerObj); if (_audioManager != null && _videoOutputObjects != null) { _audioManager.Pause(); } } }