/// <summary>
        ///  Create instance of MediaPlayerStandalone object with additional arguments
        /// </summary>
        /// <param name="monoObject">MonoBehaviour instanse</param>
        /// <param name="videoOutputObjects">Objects that will be rendering video output</param>
        /// <param name="options">Additional player options</param>
        public MediaPlayerStandalone(MonoBehaviour monoObject, GameObject[] videoOutputObjects, PlayerOptionsStandalone options)
        {
            _monoObject         = monoObject;
            _videoOutputObjects = videoOutputObjects;
            _options            = options;

            _wrapper = new WrapperStandalone(_options);

            if (_wrapper.NativeIndex < 0)
            {
                Debug.LogError("Don't support video playback on current platform or you use incorrect UMP libraries!");
                throw new Exception();
            }

            if (_options != null)
            {
                if (!string.IsNullOrEmpty(_options.DirectAudioDevice))
                {
                    _options.DirectAudioDevice = GetAudioDevice(_options.DirectAudioDevice);
                }

                _wrapper.NativeSetPixelsVerticalFlip(_options.FlipVertically);

                if (_options.FixedVideoSize != Vector2.zero)
                {
                    _videoBuffer = new PlayerBufferVideo((int)_options.FixedVideoSize.x, (int)_options.FixedVideoSize.y);
                    _wrapper.NativeSetPixelsBuffer(_videoBuffer.FramePixelsAddr, _videoBuffer.Width, _videoBuffer.Height);
                }

                if (_options.AudioOutputs != null && _options.AudioOutputs.Length > 0)
                {
                    _audioManager = new PlayerManagerAudios(_options.AudioOutputs);
                    _audioManager.AddListener(OnAudioFilterRead);
                }

                _arguments   = _options.GetOptions('\n').Split('\n');
                _logDetail   = _options.LogDetail;
                _logListener = _options.LogListener;
            }

            MediaPlayerInit();
        }